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  1. #1
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hachi-Roku View Post
    I'd prefer they add this in over the return of <call>s, personally.
    why not add both? <calls> were awesome for late night groups when somebody fell asleep at the controller.
    (0)

  2. #2
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Molly_Millions View Post
    why not add both? <calls> were awesome for late night groups when somebody fell asleep at the controller.
    If someone in my group was falling asleep I'd figure out if we needed other LS/non-LS reps or if it was time to end the event. Not meant to be confrontational, but our ending times as an LS can vary, and sleepy players definitely aren't the best. In a PUG, that'd just be tragic, and I'm pretty sure I'd box someone's ears if they included <call>s in macros. I suppose they can serve a purpose, but given the choice I would definitely not shed a tear if they didn't make it back.

    The Raid Warning Text serves a different purpose- it was meant to be used mid-fight for warnings with directions/descriptors, and as such can typically only be used (or should only be used) by a raid leader.
    (0)