Quote Originally Posted by MsMisato View Post
knock backs and pulls on the pld that is covering. it does not take alot to force them to move and break cover. I think honestly, you can keep cover in game, just make it so if they use another ability like heal, the LB, or shield it breaks cover.
The push from mch It Is too short. The pull from war works only half the time (cause you have to be at max range to pull to the max distance).
Drk i dunno how It works but i think Is similar to war.
Only mnk i think Is 100% sure to work. And then It prob dies..

ALL OF THIS IN THE MIDST OF 72 PPL FIGHTING.

Also, lets Say they start the exploit, One second later you use the mnk push, 2 sec of animation.. It remains 2 second to Attack the player that has now Lost the cover.. you know what Will happen, right? (And you cant Say It Is not true, my LB of ninja It says It Is INSTANT but i can count 2 mississipis BEFORE It goes off).
I'll tell you anyway: more than half the time the server Will not recongnize in time if the clicking player has been attacked, letting him complete the cast of reclaiming the oovoo. (Also this happens a lot when i Attack someone using a potion while at 78/80% of casting and they still get It.. It Is the same principle)..

Also dnc and reaper lb do not works on limit+cover, only guard+cover (or It was the contrary cant Remember)..
My point Is that this exploit Is so DAMN Easy to pull of, and so DAMN difficult to counter that It Is imbalanced. It Is way easier to Just change ti pld and do the same.

Not trying to Say It Is IMPOSSIBLE, but IN PRACTICE (as stated OVER AND OVER) It Is so DAMN difficult that, or you stop the PLDs BEFORE they get to the node, or It does not matters what you do, you are screwed 95% of the time. Better leave oovoos and focus killing, prayng rnjesus..