The point of HG is to push not to capture, this is literally abusive usage.That's the point. This is what makes PLD good. It has a unique niche. So it stands to reason that it shouldn't be taken away or nerfed, or they really have no niche otherwise.
You see, that's the big issue you have. You're waiting until 6 PLD starts running towards the flag before attacking.
You have to either punish them before that happens by staggering them with CC, or you punish them right after.
Cover lasts for 10 seconds and has a 25 second cd. However, Guard has a 30 second cd and only lasts for 5 seconds.
The reason why PLD can capture using Guardian / Cover cheese is because they save Guard to cover their ally. If they don't have Guard up, they'll immediately get blown into pieces by enemy attacks.
So, why would you wait until they start running in WITH guard up? Why not just force them to guard early by blasting them ahead of time? If they can't reach the capture point with guard, they cannot defend against CC and capture the objective.
And yes, I can target enemy PLD with 10+ people standing under the flag. I can actually use my mouse or tab target until I select them. Basically every job have an attack that can be used for AoE. Lots of jobs have ranged AoEs. How else do you think Ninjas individually pick and find kills with their Limit break?
Plus, no one stands around for 10+ seconds in melee range unless they want to be killed. That's what weaving in and out of combat is supposed to be for. Why else do you have sprint?
So... again, skill issue.
You can not expect everyone has the same mind set and skill level as you have..... This is casual content. Do not even complain skill issue in PVE then.
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