Quote Originally Posted by AnotherPerson View Post
That's the intended effect of PLD by design. It's how PLD plays in CC as well. Cover is meant to take all CC to the PLD. Otherwise, why would you pick PLD when it just has the lowest DPS of all the tanks?

That being said, you can still easily counter them with CC or even NIN LB. After all, they have little to no damage at all. Just bully them after they capture the flag and make their points gained useless. They can't contest against anyone if they're always beaten up and your team gets Battle High faster. Battle High is what ends up winning the game in the end.

It's pretty much a skill issue at that point if you keep on getting beaten up by the PLD cheese and can't win objectives. PLD cheese is really easy to beat as long as you have team members that hard focus them once you identify who they are. The main key point is that you can't let them play to their strengths (AKA let them freely capture and then run away without penalty). You either have to attack them early to break their plan ahead of time or punish them for using cover and guard early so that they have to die and respawn while your team gets higher stats from Battle High.
even though PLD has lowest DPS , it has great lead the team and push into the enemy team and crash the enemy. Damage is not everything.
How are you going to beaten 6 PLD running into the flag at the same time? Do we always have enough CC or NIN LB? Do most player even know that?! Isnt frontline casual content?
Can you even target enemy PLD when 10+ people standing under the flag?!!! I dont think our target system is that great.
As DPS, you can not even tank 48 people trying to attack people under the flag, you go in and literally die within 10 seconds before you can even do something on PLD.
Even with BH5, you cant do anything, literally tried it. BH is pretty late game stuff. Does that mean early game we can just look at PLD capture everything?