This is a topic I think is worth discussing, at least recently more than in the past.

I know they're thinking of what to do past the lvl 100 cap in 7.0, but with new job(s) comes an increased starting level.

The main issue that I've seen experienced is that for new players (and perhaps even some vets), it can be quite overwhelming to have a mid to high level kit when just starting out the job due to the sheer amount of abilities you start out with. Experience gain is so fast that they can start trying out jobs like Gunbreaker and Sage early.

What happens here is that for some people, this could be their first time trying out tanking or healing, and they're being shoved into level 60/70 content and are trying to find their ground instead of starting from level 1 and learning gradually more comfortably, like with Gladiator or Conjurer.

This of course can be fixed by whacking the dummy and reading tooltips or watching a video. That's not always guaranteed for the other players entering the instance, though, so they potentially get someone who flat out doesn't know the basics of their kit.

What do you think?