Justify it as you may, there are too many artifices shoe-horned in tbh.
For instance, Emet-Selch saw the convergence immediately, and even mentions that when MC and Hyathlo walk to the fake one. Yet instead of cutting short Hermes' interminable speech, snapping his fingers and jumping out, he simply allows himself to be memory-wiped.
Too many forced instances of "oh no, artificial problem" caused by gawking inaction.
Another one: as soon as you realize the emotions connection, and see that Meteion's report WILL break his mind, have 2 ppl constrain or distract Hermes instead of allowing the weak, traumatized nutcase to join you in receiving his fix of predictable PTSD. Then deal with how you will inform him and give him back his pet later.
It's less about the power fantasy and more about practicality. Time travel can never be done well, btw, because there are no ground rules. Are we dealing with multiple timelines? Can they split? Will they converge (as Hydaelin mentions later)? If events are unafected by it, how come they mention having seen you in the future, implying you were present in the original events that made you go back to begin with?
I don't take much issue with the storytelling itself, just the way they force events in nonsensical interactions sometimes.
Hell, I'd be fine with having Thancred backstab someone and deal with it. Not about power fantasy, more about don't waste my time.
And to be fair, most of my frustration is due to the endless running around nature of the quests. Every single one just moves the goal off a little 4 or 5 times before you have any meaningful interaction or can turn them in, and most dont have the decency to offer any combat in between. I feel like a trans-dimensional mail man...


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