Quote Originally Posted by Raistlin View Post
Is diferent when you are looking for only 1 drop than 9 drops, Statistics never lie.

9 drops with a 2.5% (20% drop / 8 party members) have a mean of 360 hamlets to get them all by yourself.

So is too similar to have a 100% drop and asking you to have 360 items. Mean and Standard Deviation. Could be more frustratting for you because between your drops you can have 50 or 100 hamlets withtout a drop, but needing 9 drops, your result will be closer to the mean (360 hamlets).

Its all in your mind.

100% drop, you need 360
50% drop you need 180
25% drop you need 90
5% drop you need 18
2.5% drop you need 9

the only thing is diferent is the Standard Deviation, but with 9 is not so high to feel too much diferent between you and another one.
Ah looky here...intelligence. Looks great on paper but one needs to not only focus on the system. But how the system affects and interacts with a player.

100% drop for 360 runs is a motivator. One could say "I will do enough runs to get 100 drops a week for a month and be finished in less than a month."

2.5% drop for 360 runs is a discouragement. One could say "I will do 120 runs a week and get about 3 per week and be finished in less than a month."

In the first scenario the player will always have motivation and a clear cut goal and is more likely to make progress.

In the second scenario the player is more likely to become discouraged after a stretch of no drops. And more likely to justify not doing the second half of her/her run "quota" for the week because it seemingly doesn't make a difference. Thus slowing the overall process.

You are correct with the fact that is all about how you perceive it. But that does not make it okay for someone to mislead and present something to us in such a way.