Page 26 of 98 FirstFirst ... 16 24 25 26 27 28 36 76 ... LastLast
Results 251 to 260 of 975
  1. #251
    Player
    ChronicalSin's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    103
    Character
    Arian Shiervani
    World
    Odin
    Main Class
    Arcanist Lv 50
    (1)

  2. #252
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Green_and_a_Half View Post
    It is the fairest way to do it, everyone has the same chance. more times done, more of the same chance. fair.
    The street is that way --->
    You are completely wrong. Example (has happened in game as I know ppl that it is happened to) Moogle fight: 1 player 4 runs straight got a drop, another player same 4 runs straight got nothing for the work. Now the player who got 4 drops straight got lucky and got the weapon he wanted guess what he was never seen again. Heres another example 20 wins in a row 1 player got 2 drops another got 0 drops, and again the player who got 2 drops only wanted 1 weapon well he gets a weapon he wanted on 2nd drop and again player never seen again. Now tell me how is that fair? It isnt fair reason being is 1 player has done same amount of runs yet they got nothing for the effort or work, there was no progress other than winning the fight. I know players who have done 100 wins yet they have not gotten a drop, so in the end those that get nothing do more work than those who get all the drops 1st. This is not fair and again some players have to put more work into whatever because of the luck based shit.


    So I think you need to take your own advice and go PLAY IN THE STREETS!! The issue at hand is the DEVS r lazy and refuse to develop a system that is not based on luck. Yes the devs could sit down and come up w a system that isnt easy, rewards players, and shows progress. Hell SE and the devs have a system for some content in FFXI yet they refuse to use the old system and improve and build on it. The system is a point based system that you do whatever at the same time you earn points and when you have enough points you can than go and exchange/buy whatever it is you want.
    (5)
    Last edited by Maxthunder; 06-09-2012 at 02:36 AM.

  3. #253
    Player
    Alegis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    479
    Character
    Alegis Leqarna
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by ChronicalSin View Post
    Troll or dumb? Vote now!
    (10)

  4. #254
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Wow just reading that OP post regarding what is required for these weapons, seriously screw that.

    Yoshi-p is turning into Tanaka MK II.

    If SE thinks these kinds of mechanics will appeal to average gamers (PS3 gamers, casual call em what you will) then they are clearly mistaken.

    Whats the point of making 2.0 if you are going to suck the fun out of the game ?
    (13)

  5. #255
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    Quote Originally Posted by Maxthunder View Post
    You are completely wrong. Example (has happened in game as I know ppl that it is happened to) Moogle fight: 1 player 4 runs straight got a drop, another player same 4 runs straight got nothing for the work. Now the player who got 4 drops straight got lucky and got the weapon he wanted guess what he was never seen again. Heres another example 20 wins in a row 1 player got 2 drops another got 0 drops, and again the player who got 2 drops only wanted 1 weapon well he gets a weapon he wanted on 2nd drop and again player never seen again. Now tell me how is that fair? It isnt fair reason being is 1 player has done same amount of runs yet they got nothing for the effort or work, there was no progress other than winning the fight. I know players who have done 100 wins yet they have not gotten a drop, so in the end those that get nothing do more work than those who get all the drops 1st. This is not fair and again some players have to put more work into whatever because of the luck based shit.


    So I think you need to take your own advice and go PLAY IN THE STREETS!! The issue at hand is the DEVS r lazy and refuse to develop a system that is not based on luck. Yes the devs could sit down and come up w a system that isnt easy, rewards players, and shows progress. Hell SE and the devs have a system for some content in FFXI yet they refuse to use the old system and improve and build on it. The system is a point based system that you do whatever at the same time you earn points and when you have enough points you can than go and exchange/buy whatever it is you want.
    all people in your example had the same chance to get the items, fair still
    (0)

  6. #256
    Player
    Triplicus's Avatar
    Join Date
    Jul 2011
    Posts
    35
    Character
    Triplicus Alestorm
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    (6)

  7. #257
    Player
    Kagato's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Chie Kaisuri
    World
    Balmung
    Main Class
    Marauder Lv 60
    I'm starting to get the feeling that people would rather hunt for 80 100% drop items rather than 10 30% drop items simply because it's not random.
    (0)

  8. #258
    Player
    Alegis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    479
    Character
    Alegis Leqarna
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Green_and_a_Half View Post
    all people in your example had the same chance to get the items, fair still
    The difference is: One did get it the other didnt.
    Chance doesnt fill a Equipment slot.
    (0)

  9. #259
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Quote Originally Posted by Triplicus View Post
    You must be one of them clevers.
    (3)

  10. #260
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kagato View Post
    I'm starting to get the feeling that people would rather hunt for 80 100% drop items rather than 10 30% drop items simply because it's not random.
    I would rather a karma system, it is the best of both worlds.
    (3)

Page 26 of 98 FirstFirst ... 16 24 25 26 27 28 36 76 ... LastLast