Accidentally posted this in the wrong thread so I'm moving this here.
I've read this whole thread and have yet to see a viable defense out of the defenders of this system as to how and why it is hard work. The only thing coming out of people's mouths seem to be, 'not everyone' can have them. If this is all you people can muster your defense fails horribly.
Others have broken it down so I don't need to, but nothing in this quest line requires hard work. If you've been playing for a long time and have gil, time, and above all else - luck this whole thing is easier than limit break in ffxi.
I also question SE's decision in adding these weapons at this point in time. They are digging themselves quite a hole here. Let's break it down.
In the near future SE will probably raise the cap. In doing so new weapons will be introduced. This could have a effect like Burning Crusade did for WoW. For those that remember the cap was raised and common greens were better than many epics that people had slaved away to get. The no-lifers got pissed off and blizzard did nothing. Complaining ensued. Judging by the elitist mentality here, a similar thing could happen.
In response SE could do nothing or add on power up quests to keep them viable. This would piss off new players because they would be forced to do old grindy content that was designed for an old version of the game. On the developer side of things SE would be forced to constantly look back at these relics when designing new content which for a dev is a major pain in the ass. Imagine this:
Dev 1: Ok new expansion x is ready for release.
Dev 2: Sir, the common items are better than the old relics from 1.0.
Dev 1: Goddamit, I forgot about those old things. Guess we'll have to whip up another convoluted add on to the quest line to keep the old no-lifers happy.
Dev 2: Fffffffffffuuuuuuuuuuuuuuuuuu again?
Aside from the above this also has the current effect of sending tier iv materia's to stratospheric levels. They are already very expensive. Imagine what it will be like for new players who want to buy a new piece of materia to meld to their boots so they aren't totally gimp.
More people need to look at the long term and not just the short term including SE. This whole thing reeks of a grind to placate the no-lifers who are complaining on these forums of lack of things to do currently so that SE doesn't lose their subs.
I've already said my part about the rng grind in the Relic Weapon thread so I won't digress.
Regardless I think this is a incredibly short-sighted reactionary move by SE that will lead to many headaches down the road for them unless they give the no-lifers a collective fuck you like Bliazzard did in response to the green controversy in WoW BC.
Also the RNG is garbage. We all know this. As a sensible player I had to laugh at my first experience with RNG.
I had a freshly 50 arm and decided to stick some materia on cobalt gauntlets. Then I stuck another on and for the lulz I went for a triple. It stuck on my first attempt doing a multiple meld. It wasn't skill or anything of that sort. Just pure blind luck. I've also seen noobs who barely know how to run straight get a darklight piece on their first attempt clearing AV/CC while the hardest and most skilled players are left with jack-shit.
Edit: I also need to add that the difference between Dynamis and fraggin Hamlet is that Dynamis was widely loved. People HATE Hamlet. After 10 hamlet wins I wanted to swallow a live hand grenade and play Russian roulette with a loaded handgun.