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  1. #21
    Player
    Avenheit's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Arvae Lancer
    World
    Malboro
    Main Class
    Samurai Lv 90
    "raid call out - 2 minute burst coming up"

    *me playing samurai still building 2 more stickers...*


    2minute burst sucks
    (4)

  2. #22
    Player
    Aurora428's Avatar
    Join Date
    Jan 2022
    Posts
    75
    Character
    Solis Lux
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Avenheit View Post
    "raid call out - 2 minute burst coming up"

    *me playing samurai still building 2 more stickers...*


    2minute burst sucks
    You should join The Balance discord and compare your skill speed to the necessary looping chart.

    The issue you are having on SAM is likely unrelated to the 2 minute meta and existed in Shadowbringers. At BiS skill speeds you can eat an ice sticker in non-2minute cycles to make sure your "dot cycles" always are exactly a minute long.
    (4)

  3. #23
    Player
    Bookkeepper's Avatar
    Join Date
    Feb 2022
    Location
    Limsa Lominsa
    Posts
    10
    Character
    Arcturus Bootes
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    The two-minute burst design is really not fun, especially when mechanics are stacked at those points, because it means your overall performance is dictated by how well you can perform your (roughly) 15-second burst instead of how well you can learn the fight. And if the timing gets off, there's no chance to recover it. If you die at 1:50, you're screwed for the rest of the fight. Conversely, you can die to mechanics right after a buff window, get rezzed, and be ready for the next alignment. I would really prefer to see raid buffs revert to a more staggered system, where aligning them is a feat of planning and optimization instead of being mandatory.
    (5)

  4. #24
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I want the 2min window and the extremely high potency skills to go.
    This game's gameplay because more and more rigid to the point sustained class will loose their identity to fit that window.

    That's not what I want. That's not what is fun.

    30s 60s 90s 120s 180s.

    Smaller burst in between and bigger burst on 0 - 6...
    (5)

  5. #25
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KDSilver View Post
    I want the 2min window and the extremely high potency skills to go.
    You didn't crit Double Down? Hyosho Ranryu? Too bad
    (5)

  6. #26
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,117
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Mithron View Post
    You didn't crit Double Down? Hyosho Ranryu? Too bad
    Yea, such nice gameplay.
    Oh no, i didn't crit my highest potency skills, let's hope the other's crit theirs.
    Because when not we will see a 2% enrage again.
    (0)

  7. #27
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mithron View Post
    You didn't crit Double Down? Hyosho Ranryu? Too bad
    I especially don't want it anymore because devs eventually make it auto-crit because of damage variance such as what they did with Samurai.
    What's the point at the end?
    (1)

  8. #28
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mithron View Post
    You didn't crit Double Down? Hyosho Ranryu? Too bad
    Somehow people still ask for gambler when all jobs are gambling.
    (2)

  9. #29
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CKNovel View Post
    Somehow people still ask for gambler when all jobs are gambling.
    a Direct Hit Crit Ahk Morn is like 82k for me while a standard hit is like 39k. Now, when this situation occurs with a 100% damage buff... It's part of the RNG. It simply sucks SE isn't innovative enough and they changed accuracy to be a second RNG stat.
    (1)

  10. #30
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aikaal View Post
    a Direct Hit Crit Ahk Morn is like 82k for me while a standard hit is like 39k. Now, when this situation occurs with a 100% damage buff... It's part of the RNG. It simply sucks SE isn't innovative enough and they changed accuracy to be a second RNG stat.
    Isn't it frustrating to hit for 40k normally but 82k on a super crit?

    Imagine hitting a super crit on a Astral impulse instead of your Ahk Morn/Deathflare.
    (1)

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