Eureka is meant to pay homage to how MMOs like FF11 used to be, where they were extremely grindy, extremely punishing and had drop rates so low that you would probably never see things drop. They didn't want to make the entire game this way, but they are happy to make an isolated area that way for people who like how they used to be.
This is usually to prevent higher level players from being able to speedlevel you. If you fight NMs in a party it's fine and that's what I did. PLD was best for fighting high level NMs as a low level because it's a tank and they can heal themselves and go invincible.(2) Eureka penalizes you for working with others
Eureka is the only content I've done where I don't want help from others. When I was solo grinding levels, I noticed I earned less exp when other people joined me in fighting a mob.
This is a good point because it was changed in Bozja, the successor to Eureka. Eureka isn't anti co-op though, because people used to ask for a rez all day long and people would go out of their way to go to the home point, switch, then return to get them. Most people just played as a red mage or a healer anyway so they could rez eachother. It was nice. Before NMs were nerfed lots of times, it wasn't realistic to solo spawn most of them so that was co-op as well.(3) You can't change jobs once you leave the base/home area
I struggle to think of a good reason why this is a thing.
I love Eureka as it is because the struggle is fun, at least it was before the nerfs and buffs. I don't think the devs will do much with it because they usually don't touch old content. Look at the ARR dungeon rework which took them 9 years to start changing.It's sad because I feel like Eureka has the potential to be so good if the devs would fix these issues. I know folks have been complaining about Eureka for years, but I want to believe that if enough of us (respectfully) raise our concerns, the devs will hear us and dedicate time/resources to fixing Eureka.
		
		

			
			
  Reply With Quote
			
			
			
			
			
			
			
			
 
			

