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  1. #1
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90

    No more door bosses please

    Just make a fifth instance if you wanna design five fights so badly. There is a way to do door bosses right, and XIV has gotten it right all of twice--Exdeath and Grinny/Adelphel. "Right" in my mind meaning "a short appetizer of a fight; 2-5 minutes MAX preference toward 3 minutes."

    As it stands, SE very consistently delivers 6-8 minute fights, nearly the length of full fledged savage floors of the same tier, that are brutal and have a full progression of their own. All for no reward save for "you can now fight the real guy, but with less time in the instance to do so."

    Imo, they're not fun. They're annoying at best, stressful and aggravating at worst. The presence of the door boss actively makes both the door boss and real boss less fun for me, because they're tied together in one instance means I can't relish victory over one and I'm on a strict clock with the other.

    I get the desire for spectacle. It was amazing when Neo appeared the first time; the cutscene that defined Stormblood raiding. Kefka transition was neat too, but by Omega it was expected. I enjoyed ShB quite a bit until 12s happened and we've had door bosses ever since.

    Tl;dr: this is a request to cease with door bosses. If the desire is to make five fights, make five instances and redistribute gear accordingly. That, or at least restrict them to sub 5 minute affairs to prime us for the real fight.
    (12)

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Or Yoshi can just shove his "but it's healthy!11!" up you know what and remove instance timer. There is no reason for that system to exist for premade groups.
    (7)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,583
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    They really need to commit to five fights at this point. P8Sp2 has such a cool gimmick yet is a complete letdown because it basically has two noteworthy mechanics, one being full downtime. From E12 onward, the doorboss is a better fight succeeding it, which feels kind of bad imo. Not to mention, both tiers this expansion have been a constant grind for coats/twines. Tossing an extra of each would be fantastic. I'd, personally, like them to see a page added to this hypothetical fifth fight which can be combined with any previous page. Or maybe even let you buy early tome gear. Anything to help gear alt jobs faster would be welcomed.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,523
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Best door boss was in the savage alexander.

    Folks just out right DIED HORRIBLY against Faust in Savage unless they had the right gear. Very quickly weeded out groups that were not ready.
    (3)

  5. #5
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    Best door boss was in the savage alexander.

    Folks just out right DIED HORRIBLY against Faust in Savage unless they had the right gear. Very quickly weeded out groups that were not ready.
    You need to call him by his true title. Faust the destroyer of statics and friendships
    (4)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  6. #6
    Player
    ArchlordPie's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    98
    Character
    Archie Dailemont
    World
    Goblin
    Main Class
    Summoner Lv 100
    A member of my P1-4S static had this same complaint. I asked him if he'd rather redo phase 1 every time we wiped during Act 2/4 prog, because if you go back and look at E4S and E8S, that's the alternative.

    Maybe this is because my first experience with a "door boss" of any sort was Ruby Weapon EX, but I prefer to look at it as less of "two separate fights in one instance" and more of "one boss with a checkpoint and health refill partway through". If you combine both phases of P4S you get a fight that's almost as long as an Ultimate, and my P5-8S static hasn't made it to P8S' second half yet but I wouldn't be surprised if P8S as a whole wound up being about that long as well.

    I like the guy who brought up Faust because that's a good example of an ACTUAL door boss... aside from the part where it's technically not even a boss. It's best compared to raid trash that happens to be tuned tight enough to weed out unprepared groups.
    (1)

  7. #7
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Yes I did prefer e4s and e8s. They were feature complete fights where it felt like one whole boss instead of two half hearted ones. The other problem is, both parts of 8s are so long that combined they're coming close to just shy of an Ultimate fight. 8s part 1 is 7:50 enrage, 8s part 2 is 8:28 enrage; taken together thats a 16 minute fight whereas when designed like Titan and Shiva its closer to 12 minutes.

    I stand corrected though; Faust, Hummelfaust, and Faust Z were good doorbosses as well. Short, to the point, mechanically simple and primed you for the real fight ahead. So five, five good doorbosses and if they adopted that formula going forward I'd have no issue.
    (1)

  8. #8
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    Yes I did prefer e4s and e8s. They were feature complete fights where it felt like one whole boss instead of two half hearted ones. The other problem is, both parts of 8s are so long that combined they're coming close to just shy of an Ultimate fight. 8s part 1 is 7:50 enrage, 8s part 2 is 8:28 enrage; taken together thats a 16 minute fight whereas when designed like Titan and Shiva its closer to 12 minutes.

    I stand corrected though; Faust, Hummelfaust, and Faust Z were good doorbosses as well. Short, to the point, mechanically simple and primed you for the real fight ahead. So five, five good doorbosses and if they adopted that formula going forward I'd have no issue.
    Fun fact Faust where your in game "parsers". The had a very high damage requirement, sometimes higher than the fight, and little to no mechs. Thee whole point was to prevent your party wasting time on a prog they couldn't clear. I miss the faust
    (4)

  9. #9
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Door bosses should be quick and fast-paced affairs. Something that tests your thinking and ability to adjust on a dime, similar to Barbariccia's 2nd and 4th phase but tougher and no longer than 3 minutes.

    If they keep on their current trajectory, they might as well make a full-fledged fight out of them as they're now bordering on 6 minutes. Add 2-3 minutes, a mount/moonshine/minion/music scroll/furnishing at the end of the fight and call it a day at that point.

    Door bosses are no longer novel anyway. They only serve as a way to show a cool transition. People "wall" right aferwards to reset the fight anyway.
    (2)
    Last edited by Petite; 09-29-2022 at 03:48 AM.

  10. #10
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Urielparadox View Post
    Fun fact Faust where your in game "parsers". The had a very high damage requirement, sometimes higher than the fight, and little to no mechs. Thee whole point was to prevent your party wasting time on a prog they couldn't clear. I miss the faust
    ADS was also this to an extent.
    And how many bards you brought for Blunt Arrow.


    Quote Originally Posted by Axxion View Post
    You need to call him by his true title. Faust the destroyer of statics and friendships
    If anything that'd be Living Liquid.
    (3)

    http://king.canadane.com

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