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  1. #20
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZiraZ View Post
    So make a separate bar just to track cooldows, can controllers not do that?
    If we can, I've never seen the option. I'm not going to say 100% it doesn't exist as sometimes they add things in or they're there but burried... but I've been playing since 2013 on console and this is an option I've never found. You use the R1 button to cycle through the hotbars you've set, and you can double tap R2 and L2 to get the extended ones. Using cross hotbar, that's really it. There's no separate hotbar that just sits there to tell you when your skills are off cooldown. But even then, you're saying to do this because literally one DPS job needs it. And even then, you still have to fiddle with more hotbars to make the job work for its normal rotation than any other DPS job needs to do. That's the very definition of having too many buttons on the job

    Quote Originally Posted by ZiraZ View Post
    If you made SSD a movement only ability the 2 min timers would feel very boring and not much would be gained, since you already don't really need to track it's cooldown.
    It's no different in this case than when they deleted shoulder tackle as a damage dealing skill on monk and made it into a skill with no damage explicitly for movement. Monk lost one of it's weavable damage skills, and the change is largely considered a massive positive. Giving melee jobs access to movement skills that don't have to be used for damage is, in my opinion, a good thing.
    (1)
    Last edited by wereotter; 11-02-2022 at 02:31 AM.