I sank some hours into it but I didn't grind it out. Good content should allow for hours of sink time like Eureka much like the gathering and crafting in the actual main game which is more rewarding and has the same mechanics.I think Yoshida once again underestimated the game's own playerbase. You really werent supposed to grind it out but the idea is that they'll be updating IS within the content patch cycle so you spread out your time with it accordingly.
This is why I havent worked on mines yet at all. Ive been busy doing other things and catch up since I knew the incentive to get max level wasnt going to be worth it from launch since there wouldnt be much content to it until it gets improved and expanded.
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