Quote Originally Posted by ValKryz View Post
A crystal player carrying a group? Yeah ok under what circumstances... i can get the right kills with mch but if the team cant follow up, there is no winning.
Depends on the job you play. Some jobs carry harder than others -- but that's because they aren't reliant on other jobs (selfish DPS). Jobs like MCH, SAM, NIN, SMN, WHM, and DRG can carry very well. They do a lot of damage and against players who aren't as skilled, you can seize those opportunities a lot easier as a Crystal tier player to carry yourself upwards. It's more difficult for BRD, PLD, and DNC, but that's mainly because they rely on the party to supplement their damage. If your party's bad, you can't really expect them to utilize the buffs correctly.

But if you're playing a selfish DPS job, you may lose some games (because some players are just uncarryable), but most of time, when everyone's skill level is the same, your skill level should make the difference. If your skill level is at Crystal, you should be able to win more games and move upwards. I'm speaking from experience after playing multiple jobs and reaching Crystal in 3 different seasons. It took me roughly 1 day to go from Bronze to Gold, another day from Gold to plat, and then another day from plat to diamond. The real struggle imo was diamond to Crystal. Everyone from Diamond 1 onwards give you a mix of Crystal players and Diamond players. They generally make a lot less mistakes, so each win is a lot more difficult when going up.

Though there's really no point in queueing up once you reach Crystal at any season. The rewards are terrible, and there's little to no incentive to continue. None of the rewards for the portraits improved other than a number for ranked CC, no mounts, no minions. It's not like there's variety for your adventure plate either. All around, disappointment as far as rewards go.