A more apt comparison would be that atonement becomes more like Hissatsu Shinten; a spamable oGCD ability that consumes gauge to use. Making atonement an oGCD gauge ability is more of a suggestion to increase PLDs apm during its burst phase and not because I want “atonement spam” or to just copy GNB, and it’s somewhat disingenuous to suggest that. Im not married to the idea of atonement being an oGCD gauge ability, it’s more the Req being 4 stacks and FoF being a raid buff that I think would be the best changes. I just think atonement as it is, an ability you get three stacks of and have to use within 30s or you lose them, is somewhat restrictive as a design. Having it be an oGCD gauge ability not only allows for the PLD to have more flexibility in when to use the ability, but also gives it more burst potential. Would you feel it less similar to GNB if I suggested have a 0-100 gauge and it cost 50 gauge? Or if the stacks functioned exactly the same but it was an oGCD instead?

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