Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 75

Hybrid View

  1. #1
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100

    Another Patch another middle finger to DRKs

    SE Dev's: Drk's don't get as much self-sustain because they do the most damage out of all the tanks
    Also SE Dev's: Let's boost the damage of all the other tanks.....................

    But don't forget they made it so that button we rarely press no longer kills us after being in the game for 4 years
    (2)

  2. #2
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Cry about it edgyboy.
    (19)

  3. #3
    Player
    Dingodrole's Avatar
    Join Date
    Nov 2019
    Posts
    16
    Character
    Elord O'gnid
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Nothing was needed for that patch, i think they had more urgent matters than polishing jobs if anything.
    We are in a good spot, so don't be greedy.
    Doing a patch 2 weeks after savage release, speaks by itself : it was a panic patch so yeah.
    (6)

  4. #4
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Greedy would imply they've actually given us something at some point.
    (2)

  5. #5
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Malthir View Post
    Greedy would imply they've actually given us something at some point.
    You know... except being the highest damage tanks, getting almost every rework you've ever asked for in 6.1, and having almost every raid's damage output balanced around DRK's magic damage masochism fetish.

    You go one patch without buffs and act like the world's ending. Get the hell over yourself, dude.
    (18)

  6. #6
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Getting every re-work? Have you seen the mega thread that's dominated this board since the expac? We had alot of issues we were hoping they would fix and instead this expac release gutted us. We've constantly had moves stripped from us, mechanics lazily bolted on from other classes. The past 2 patches warriors and paladins got dps increases, would it have been too hard to address the self-sustain issues of Drks? literally give a us a minor heal on our aoe rotation, or anything? Warriors weren't that far behind Drks on damage, I wonder how close they'll be now. We're literally blue DPS taken as off tanks for TBN to be used on the main tank, our entire class is literally for the sake of one button otherwise it would just be GNB tanks.
    (4)

  7. #7
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Funny how you gloss over the magic damage part of that, the most important part of the whole thing.
    You're also pretty clueless saying that DRKs are exclusively off-tanks... despite the fact that this would be a complete waste of Dark Mind, one of their strongest cooldowns, in most fights.
    (7)

  8. #8
    Player
    GraumSenpai's Avatar
    Join Date
    Feb 2016
    Posts
    45
    Character
    Jordyn Starcaller
    World
    Excalibur
    Main Class
    Sage Lv 90
    Quote Originally Posted by Martynek View Post
    You know... except being the highest damage tanks, getting almost every rework you've ever asked for in 6.1, and having almost every raid's damage output balanced around DRK's magic damage masochism fetish.

    You go one patch without buffs and act like the world's ending. Get the hell over yourself, dude.
    I don't think any DRK that has played before ShB asked for any of the changes we got in ShB. And there really werent any changes in END, just QOL that should of been fixed within 2 weeks of ShB launch but they didn't. Were litterally oGCD filled WARs now without the self sustain.

    Also DRK's can't even pull bosses without losing a lot of DPS in opener, so no DRK is an OT. If you wanna swap to MT after opener you can certainly do that but having a DRK start the fight with unmend sucks.

    And lastly... why are you white knighting so hard? Your litterally in all of these topics pretending like none of the complaints are legit and were all just whining out our butts because were losers without a life. Maybe there is an issue? Have you thought about that? SE has already proven that if no one complains (on the forum specifically at that) they will do absolutely nothing at all and assume the game is fine. This thread isn't even asking for more damage, just that if others are getting damage closer to DRK that we get sustain closer to them? Who cares if we have most damage or not, just make it so were not actively trolling our healers. (tho honestly DRK in savage right now is not doing that, WAR is imo)
    (2)
    "However, as extra time was dedicated to testing this battle, the team's overall performance proved to be higher than usual" -Patch 6.21

  9. #9
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    That's just how the game is.
    There are plenty of other games out there that don't follow the "Everyone is DPS + Other thing" design. Maybe try one of them instead of asking this game to be something it's not.
    (4)

  10. #10
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Firstly, the game wasn't always in this state, love the defeatist mentality though.

    Secondly there are genuine issue with the DRk that are literally just ignored, the justification for lack of util for Drks was the damage but when you actually look at it the dps difference is pretty marginal between the tanks. So, explain why Drks still need no util, explain why our self-sustain moves were ripped away, explain why C&S was put on a share CD with AD. Explain why our entire class identity has been removed and replace with bolted on mech from warrior and machinist.

    Pala had block and util but the lowest dps
    WaRs had good DPS and high heal pool
    Drks were a middle ground on health but with higher dps and debuffs, we used to blind, reduce damage, parry to mitigate.

    In a bid to solve the issue of a meta tank comp, instead of playing into tanks identities using mechanics to make all tanks valid, they thought the solution to people having a meta tank was to crush the uniqueness in favour of turning tanks into blue DPS, the only problem is that doesn't fix anything as sweaters then just take the tanks with the highest dps output. You're back to the original issue again but this time with less identities. When you're not running the highest end of content alot of your classes feel underpowered because you balanced them around world firsters, I seem to remember another game that did this and it led to it's player bases turning on it.
    (3)
    Last edited by Malthir; 09-13-2022 at 07:50 PM.

Page 1 of 7 1 2 3 ... LastLast