Wow, a lot of people crying about the jumping addition?
Seriously its something that every MMO has now in days and really it shouldn't be restricted it could add a lot of very dynamic gameplay to boss fights.
Some of you may like the mindless lazy mechanic of to kite mobs until they die, or just standing there tanking but many MMOs have real boss mechanics where jumping can be used to get out of a harmful situation.
Stand tanking, attacking specific enemies or spawns, kiting, They need more than that to have a competitive endgame environment to other MMOs. FFXI and FFXIV currently have very little if any mechanics to the endgame boss fights and they could use more.
Jumping can add a more tactical advantage, such as jumping to avoid some sort of ground shock effect or at least lower damage from those effects. People in the Final Fantasy community trash talk other MMOs for not requiring "skill" yet they refuse to allow the FF MMOs to go beyond the very basic and weak system they have in place without crying about it. Consider this, it takes more skill to adapt to more situations then it does to stand there and beat something to death or kite it in a circle.
You think jumping will hurt the game? If anything having every boss fight require some sort of kiting or just stand tanking it will hurt it more giving it less verity and more bland repetitive gameplay.
The only thing I think Jumping shouldn't be allowed in is PvP, which I think no one really does in many MMos anymore since it actually hurts their performance, MMOs arent first person shooters.
Also i find it greatly annoying that i can't run up a cliff that's up to my knees, also to the person that says 10 yalms = instant death clearly doesn't know how the majority of mainstream MMOs work, that would be more of an annoyance then anything.
Half the people here are fanboys anyways they'll play regardless and still think its perfect.


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