Quote Originally Posted by Soulfire View Post
I would probably jump all the time.

I think it depends on what the developers want to do. If it's just going to be used to traverse terrain it could be done automatically or through the menu when reaching certain locations. But if you want platformer boss battles then perhaps assigning it to a button would be best. There are only so many buttons on the standard controller, but the inputs to target the micro menu and status effects on your character could be combined. (Micro Menu → Status → Micro Menu → ...) Then maybe stick jump to the trigger by default so people are less likely to be jumping all over the place.

That trigger button, man... It's effort! wwww
We definitely need a jumping button, it's worth it! And with button re-mapping, jump-haters will be able to simply change it to something else and assign the jump button something more "useful" in their eyes.