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  1. #1
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Radnar View Post
    This really doesn't happen in any of the MMOs you mentioned. I think you're being melodramatic.
    He's not the only one to claim to have seen that behaviour.. Plenty of people worry about it because they hated it from other games. Just because you haven't witnessed it doesn't mean it doesn't happen.
    I've seen it many times in WoW, myself. It was quite hard to ignore, as people did it all the time and were jumping unrealistically high as they traveled places. It was the first thing I noticed when I played the game.
    (1)
    Last edited by Nabiri; 07-06-2012 at 08:08 PM.

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  2. #2
    Player
    Oreth's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    30
    Character
    Oreth Ulain
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    The only purpose jump should have in the game is in the environment. Oh hello 2ft ledge / ramp / step / rock i could easily step or jump over you but i cannot and must travel the 40 hour journey way around.

    The biggest thing that drew me to FFXI was the medieval feel the game gave me with that touch of fantasy in the right areas. Iv played alot of other MMOs and there is just too much fantasy and no touch of a potential reality. I can see the same in FFXIV with the crafting, the lore and the mechanics of things are done. Just make the jump that bit realistic. Give it a cool down that is fine. Let us jump on mounts but make it realistic. I like the idea of being able to jump / fall off ledges / bridges / cliffs but again make it that bit more realistic. Iv fallen easily 300ft in places in Wow and only had small bits of health taken off me. Make it so we can get off bridges and different levels within reason but the thoughts of climbing up a mountain like there was in Attowa Chasm in 11 and then being able to simply jump off is rediculous.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by KraggyKor View Post
    This! More importantly BLOCK IT IN TOWNS!

    Just look at games like WOW, Rift, LOTRO etc. Towns that are popular are filled with retards jumping about on their oh-so-kewl mounts like demented 5-year-olds on beany-bags.

    We don't need that idiocy in FFXIV thank you.
    This idiocy is your opinion. People do it in those games because they have nothing better to do or just like to jump, it doesn't hurt anybody or effect anybody else playing the game in any negative way. So why even complain about it? For one we can't have mounts in town, two I kind of doubt mounts will be able to jump in this unless they have a get near edge proximity jump or something.

    By the way I too said this should be restricted in town so it would appease the idiots who freak out over nothing because they are afraid that the game they do like will in some small way resemble a great game that they refuse to like because of childlike tendencies. Let people do what they want to do and worry about your damn self.
    (1)

  4. #4
    Player

    Join Date
    Apr 2012
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    heck, your bed
    Posts
    226
    Quote Originally Posted by Okipuit View Post
    Greetings,

    We would like to gather your thoughts about jump and how you would like it to be used (In combat? Getting around obstacles?) so we can pass them along to development team. Please let us know what you think. Thanks!
    awesome

    Quote Originally Posted by Zyph View Post
    Traversing the environment is the only thing I'd like to see jump used for other than aesthetics (which I think is a dumb aesthetic but whatever).

    Implementing jumping in PVP would just turn this into an action game.

    The only way jumping excites me is that no longer will players be magnetized to the ground in the sense that if they walk over a cliff they're immediately moved down to the ground on the other side, it looks dumb.

    Falling damage should be strict. Anything over 10 yalms high should be instant death.
    This.

    I 90% agree.

    jump is just great to use, I love it, always have. in pvp, jump should certainly be restricted. I've been playing MMO's for over 8 years, and I can tell you it always leads to more problems. I also played Anarchy Online with the same type of fall damage that you mentioned (it was removed eventually) terrible mechanic, please no fall damage!
    (1)
    Last edited by Giit; 07-09-2012 at 03:49 AM.

  5. #5
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Okipuit View Post
    Greetings,

    We would like to gather your thoughts about jump and how you would like it to be used (In combat? Getting around obstacles?) so we can pass them along to development team. Please let us know what you think. Thanks!
    Please relay that we would like the jump animation to be tasteful and not look out of place with the game's aesthetics. And please keep jumping away from combat, especially if there are no plans to introduce regional servers to combat the inevitable ping issues.
    (22)

  6. #6
    Player
    Aarkz's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    63
    Character
    Aarkz Xerverc
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Getting around obstacles, cliffs, etc. That's it. I'd like it to be similar to XIII's jump feature where it could only be performed when it was needed by certain obstacles.
    (5)

  7. #7
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Jocko View Post
    Please relay that we would like the jump animation to be tasteful and not look out of place with the game's aesthetics. And please keep jumping away from combat, especially if there are no plans to introduce regional servers to combat the inevitable ping issues.
    I totally agree with this guy.
    (5)

  8. #8
    Player
    AnimaOnline's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Anikai Mirada
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    In my opinion jumping in FFXIV should work like it has in previous Final Fantasy games, most notably Final Fantasy XIII. Jumping should only occur when you come to an obstacle which can be jumped. Simply walking up to the obstacle will cause your character to automatically leap on top of it. I feel that this is the best way to add jumping to Final Fantasy games and MMOs in particular as it avoids the problem of having players continually jumping for no reason as they travel around the world which ruins the atmosphere for other players.

    However you choose to allow players to jump in FFXIV I definitely think that the most important thing you need to keep in mind is this problem of players abusing jumping at the expense of everyone else's immersion. This one problem is the only reason I'm worried about seeing jumping added and I imagine many other players share my concern. If you can come up with a solid solution, be it the one I mentioned or perhaps even something like a stamina system, then I'll happily welcome the new addition to the game.
    (5)
    Last edited by AnimaOnline; 07-09-2012 at 12:19 AM.

  9. #9
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by AnimaOnline View Post
    In my opinion jumping in FFXIV should work like it has in previous Final Fantasy games, most notably Final Fantasy XIII. Jumping should only occur when you come to an obstacle which can be jumped. Simply walking up to the obstacle will cause your character to automatically leap on top of it. I feel that this is the best way to add jumping to Final Fantasy games and MMOs in particular as it avoids the problem of having players continually jumping for no reason as they travel around the world which ruins the atmosphere for other players.
    This. Can I have it?
    (2)

  10. #10
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Okipuit View Post
    Greetings,

    We would like to gather your thoughts about jump and how you would like it to be used (In combat? Getting around obstacles?) so we can pass them along to development team. Please let us know what you think. Thanks!

    basically get it past rocks mainly but putting to get past obstacles would be a fantastic idea
    (8)


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