I hate the debuff skills on reaper, only reason i don't play it, lame to keep adding a debuff to increase your damage.
I hate the debuff skills on reaper, only reason i don't play it, lame to keep adding a debuff to increase your damage.
But it has that so you can realign your buffs and gcd if you happen to mess up 1-2 times in a 1-2min. period.
Arguably, a lot of the classes have their buff as a separate button, since they tend to be the final part of a combo but do less damage, meaning you want to hit them as seldom as possible.
Ninja's Huton is a whole ninjutsu, and then maintained through a different button at the end of their combo.
Warrior's Surging Tempest comes from a separate button at the end of their combo.
Monks get Disciplined Fist from Twin Snakes which is a weaker raptor form option than true strike.
Dark Knight's Darkside comes from a separate ogcd button, samurai's get their buff in the process of sticker collecting, and dragoon gets it as they proceed down one of their two combo paths. These 3 are the only ones whose maintained damage buff isn't a separate button.
The only difference with Reaper's ability is that it can be used without needing previous actions. It's still a dps loss if you're using it without it being necessary, same as the other buttons.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.