Storm’s path, storm’s eye: 430
Fell cleave: 470
Upheaval: 360
Onslaught: 150
Inner chaos: 650
Primal rend: 700 (70% fall off)
Why is every attack in warrior’s burst so flaccid? The direct crits are presumably to compensate for the near complete lack of ogcds (edge of shadow: 460, shadowbringer: 600, blasting zone: 720, continuation: 200-280, expacion: 420, some dots which can’t be overwritten because of cooldown vs duration), but the potency of the actual hit is tuned way too low.
The solution as I see it is for inner release to last a few seconds longer, grant 3 fell cleaves and 2 stacks of primal rend ready, or for roughly 700p to be added to warrior’s burst. Ideally primal rend > 950 (40% fall off), inner chaos > 850, fell cleave > 520.
Excluding BLU, Warrior doesn’t have substantially better mitigation than the other tanks in single target, why should it be penalised offensively?