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  1. #1
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Or just.. Have Bio ignite into a second dot when hit by flamethrower..

    The real issues with the job are its damage vs utility.

    You get a single raidwide defensive
    Dancer gets a raidwide defensive, party buffs, single target buff(dance) and a 20% crit/DH buff for dance partner and an aoe heal.
    Bard gets a raidwide defensive, party buffs (Songs), Additional raid utility for tanks (20% bonus healing that pairs INSANELY well with SCH shield deployment) AND a 20% DH buff for the entire party.

    MCH:
    Tactician

    Dancer:
    Shield Samba
    Technical Finish
    Standard Finish
    Devilment
    Curing Waltz

    Bard:
    Troubador
    Songs (Wanderer's Minuet, Mage's Ballad, Army's Paeon)
    The Wardens Paeon
    Battle Voice
    Radiant Finale

    See a trend here?

    Each ranged job gets ~5 party utility abilities, where as MCH just gets a single defensive.
    Yeah, that's actually a thing I find strange, but I never really tried arguing about it because I only ever played MCH in E5S, looooong ago. I'm no expert on MCH.
    They don't buff MCH to be as strong as other more selfish DPS, because it's a Ranged Physical DPS and thus has mobility. It doesn't have anywhere near as much utility, so it does more damage than the other two Ranged Phys. But it doesn't do enough damage to justify their inclusion. You'd sooner take Dancer and Bard for their utility than MCH because odds are your buffs will make other people's DPS higher overall than bringing a MCH, you're also contributing to overall survivability.

    Had they at least given MCH some offensive buffs or debuffs. Like old Hypercharge used to do. But instead they just give the class burst power on a role typically defined by utility.

    Is it because they don't know how to balance it? Is it because they don't know what else they can make utility for? We probably don't know :x
    (0)

  2. #2
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Midareyukki View Post
    Yeah, that's actually a thing I find strange, but I never really tried arguing about it because I only ever played MCH in E5S, looooong ago. I'm no expert on MCH.
    They don't buff MCH to be as strong as other more selfish DPS, because it's a Ranged Physical DPS and thus has mobility. It doesn't have anywhere near as much utility, so it does more damage than the other two Ranged Phys. But it doesn't do enough damage to justify their inclusion. You'd sooner take Dancer and Bard for their utility than MCH because odds are your buffs will make other people's DPS higher overall than bringing a MCH, you're also contributing to overall survivability.

    Had they at least given MCH some offensive buffs or debuffs. Like old Hypercharge used to do. But instead they just give the class burst power on a role typically defined by utility.

    Is it because they don't know how to balance it? Is it because they don't know what else they can make utility for? We probably don't know :x
    The problem is they are scared of what happened at the end of ShB when MCH could absolutely destroy most DPS with zero effort.
    it scales incredibly well as gear gets better, if anything they should just increase the base potency of the combo actions by 20-30pot each
    (0)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,403
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    The problem is they are scared of what happened at the end of ShB when MCH could absolutely destroy most DPS with zero effort.
    it scales incredibly well as gear gets better, if anything they should just increase the base potency of the combo actions by 20-30pot each
    Where are you getting that from, MCH was the weakest DPS for both patches of edens promise
    (0)

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