Results 1 to 10 of 56

Hybrid View

  1. #1
    Player
    Donoman's Avatar
    Join Date
    May 2021
    Posts
    41
    Character
    Don Don
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    Step 1: Realize MCH is a "selfish" DPS and adjust them accordingly akin to SAM / BLM. They offer next to no group utility. MCH should be near them in DPS.

    Step 2: Wildfire is extremely underwhelming for it's long CD and large setup. Needs to guarantee DH/Crit

    Step 3: There's no logical reason that Auto Crossbow doesn't shorten the CD of Ricochet. At all. Heat blast lowers the ST equivalent, Auto Crossbow should shorten it's aoe equivalent.

    Step 4: Flamethrower is extremely underwhelming for it's long CD.
    Ideas for Improvement:
    A) Make it a heat spender with a high enough potency to justify itself. You could have one segment to Flamethrower (higher potency), one segment to heat blast (lower potency).
    or
    B) Make it a burn DoT
    Also add that we're a selfish dps without any tools (outside of the base kit that is available to everyone) to even help ourselves. No heal, no disengage, no movement speed increase, no shield, nothing.
    (4)
    Last edited by Donoman; 09-20-2022 at 02:58 AM.

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,673
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Donoman View Post
    Also add that we're a selfish dps without any tools to even help ourselves. No heal, no disengage, no movement speed increase, no shield, nothing.
    Second wind, sheathe, sprint and peloton, tactician.

    These things help themselves in the ways you described, but they aren't unique to Machinist, so your argument would be better if it said they don't have anything like repelling shot/en avant, warden's paean, battle voice/devilment, song party buffs, nature's minne, dance partner, curing waltz and improvisation.

    It's hard to think of a lore reason why a Machinist would provide that sort of utility, but making Wildfire like Mug is a good idea.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Donoman's Avatar
    Join Date
    May 2021
    Posts
    41
    Character
    Don Don
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Second wind, sheathe, sprint and peloton, tactician.

    These things help themselves in the ways you described, but they aren't unique to Machinist, so your argument would be better if it said they don't have anything like repelling shot/en avant, warden's paean, battle voice/devilment, song party buffs, nature's minne, dance partner, curing waltz and improvisation.

    It's hard to think of a lore reason why a Machinist would provide that sort of utility, but making Wildfire like Mug is a good idea.
    I'm obviously talking about things outside of the base kit that is available to everyone... But sure I'll edit that to specify. I'm also not talking about group utility, I'm talking about something like Mana Ward, En Avant, Aetherial Maniuplation etc... selfish utility that just makes life easier when dealing with mechanics / screw ups.
    (2)

Tags for this Thread