Machinist is great and I love playing it. It's been really fun since Shadowbringers.

Gauss Round and Ricochet could have their charges increased to 4 so that weaving during Heat Blast isn't a DPS gain and that would solve the ping problems. Heat Blast could alternatively reduce the recast time by 10 seconds instead of 15.

I understand how Wildfire is supposed to be used but it can be difficult to weave Wildfire and Hypercharge together at high pings, especially when every other job has a stack system now. It would be better to have a 15 second duration with a maximum number of Weaponskills that can contribute.

A lot of people are saying it needs a damage increase, so maybe it does, or maybe it doesn't and SE know what they are doing.