Hey i just wanted to make a thread for people who play machinist and the current problems they feel machinist has/ possible fixes.
I've been playing machinist since Heavenward which was the last time I remember machinist being good(even if people didnt like the rng nature of it) basically every tier machinist is excluded from party finder it's just accepted at this point and doesnt become a hot topic issue until other jobs get excluded and i get it machinist is a selfish range dps who cant keep up with melee dps at higher levels of play and provides no raid utility. i wouldn't want it in my comp either.
The Problem/Fixes i would like to see as i play machinist is:
1. I'm over the selfish dps job identity our job identity is that we have a gun, give us a raid buff, Wildfire is in a very bad spot just make it work like mug where it applies a debuff to the boss its already on a 120s cooldown per ur 2min burst window agenda.
2.Make one of drill,AA, or CS have a higher potency so I have a reason to prioritize one over the others for my reassemble it would add just a slight bit of complexity to the job instead of being so braindead press buttons. the only time this comes into play is when there are adds so u would reassemble chainsaw to hit multiple enemies with the same potency as drill and AA.
3. the 12s window for queen is fine even with the potency increase but u lose like 6 secs of uptime while its dropping to the ground and being summoned even when summoning it in melee range (because roller dash is a dps loss) just make it summon more instantly or make the battery gauge timer not start til it uses a skill. the summon animation is way too long basically and uses up half of the 12s timer (tbf on the backend pilebunker/crowned collider do go off while the battery gauage is at 0)
4. like i said before wildfire should just be turned into a debuff placed on the boss, but if not that it needs to be more rewarding to use it since it takes so much effort to use but makes up so little of your total damage its pretty pathetic for a 2 min burst window skill.