Quote Originally Posted by Midareyukki View Post
Yeah, that's actually a thing I find strange, but I never really tried arguing about it because I only ever played MCH in E5S, looooong ago. I'm no expert on MCH.
They don't buff MCH to be as strong as other more selfish DPS, because it's a Ranged Physical DPS and thus has mobility. It doesn't have anywhere near as much utility, so it does more damage than the other two Ranged Phys. But it doesn't do enough damage to justify their inclusion. You'd sooner take Dancer and Bard for their utility than MCH because odds are your buffs will make other people's DPS higher overall than bringing a MCH, you're also contributing to overall survivability.

Had they at least given MCH some offensive buffs or debuffs. Like old Hypercharge used to do. But instead they just give the class burst power on a role typically defined by utility.

Is it because they don't know how to balance it? Is it because they don't know what else they can make utility for? We probably don't know :x
The problem is they are scared of what happened at the end of ShB when MCH could absolutely destroy most DPS with zero effort.
it scales incredibly well as gear gets better, if anything they should just increase the base potency of the combo actions by 20-30pot each