Quote Originally Posted by Deveryn View Post
Crystal Tower is your intro to alliance raids. It's fine as it is. People just hate it because of roulette cheesers.
I disagree with this completely, and to be honest I disagree with the way they've approached old content in general outside of dungeon reworks.
Each duty early on should be teaching you things and preparing you for what you'll find up ahead, but as it is most of the content is too braindead for you to learn anything other than tank and spank (I think it's telling that those beginner guide videos they put out didn't even mention the bubbling grate mechanic in the Sastasha boss).
Having stuff be somewhat challenging at that point for alliance raids should be a thing so you actually get used to those kinds of duties and stuff like alliance specific mechanics right away.
There should be a gradual escalation of challenge as you go through the game, but right now it's all basically the same base level of challenge for 80% of it and then it only starts escalating once you get to current expansion content.
Even Dun Scaith and Orbonne are a joke nowadays.
It's not like it'd put anyone off to have this stuff be hard anyway. Back when this content was new and somewhat challenging it was also the introduction of alliance raids for a lot of people, just because they're the first of many now shouldn't mean it needs to be changed or casualized.