I'll reply to you both since you seem to have the same point. You're 100% correct. Accessible doesn't mean (or need) to be brain-dead easy, nor does it mean unenjoyable.
Accessibility, to me, and in the context of what you're responding to, may have better been said, is Ease Of Access. Since people queue for the Alliance Raid roulette in large numbers, people needing them for MSQ progression are likely to get a group relatively quickly. If you move them to the MSQ roulette, since fewer people (I'm assuming here) queue for that they will be less accessible, meaning they're less likely to get a group for them [quickly], than they are in the AR category.
I can see both sides of the argument regarding, them being fun, skill needed, and skill gained through the current CT raids. Are they fun? That's subjective; I think they are but it seems you don't. As far as skill needed; I'd say having a low skill threshold for required content is generally more of a positive than a negative. Optional things like Void Ark, Ivalice, and Aglaia should be more challenging since the people seeking them out are generally seeking more of a challenge with their gear farm. Speaking to gaining skills; every time a person goes through CT they learn and/or improve on the skills needed to make it through that raid. I've run them all more times than I know and I'm still improving, even if it's only in tiny increments by now.
One of these days I'll have a 100% perfect run. Until then, I'll be glad they come up in the roulette so often so I can keep practicing.



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