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  1. #31
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Flashy View Post
    Probably because you're looking at rDPS and not aDPS, aDPS is the metric you should be looking at for jobs that do not have raid buffs. rDPS is a meme because as a SAM or BLM, I can just dump all my cooldowns immediately, not care about using xenoglossy during raid buffs and skipping my filler as SAM in order to get extra midares

    SAM and BLM are right where they should be for aDPS, both of them are providing the best damage contribution under raid buffs
    I,m sorry but... what?

    aDPS is for jobs like Dancer who needs to check if they've done their rotation properly because they get screwed if their party is not performing.

    rDPS is your rotation DPS + support.

    If you need more info, please look at this: https://www.fflogs.com/help/rdps
    (7)

  2. #32
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    People using aDPS to compare jobs' total raid contribution are lolsy.
    (6)

  3. #33
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Aikaal View Post
    I,m sorry but... what?

    aDPS is for jobs like Dancer who needs to check if they've done their rotation properly because they get screwed if their party is not performing.

    rDPS is your rotation DPS + support.

    If you need more info, please look at this: https://www.fflogs.com/help/rdps
    You don't know what you are talking about. Or maybe that DNC example you brought up was bait, and you got me. Good one
    (1)

  4. #34
    Player
    Housinginneed's Avatar
    Join Date
    Sep 2015
    Posts
    30
    Character
    Lalasaurus Rex
    World
    Hyperion
    Main Class
    Conjurer Lv 22
    Quote Originally Posted by Keichi View Post
    Rangers can not make the same dmg as meele, simply because of the concept of beeing ranged.
    There wouldnt be any reason to choice meele (except for taste), would ranger have the same dmg as meele. Without the risk of beeing meele (in most cases is it more risky to be close to the enemy, some even have traps for meele, by casting very fast close aoe attacks, without warning).
    You keep making this stupid argument on every thread, I don't understand why you can't tell a difference between MMO and MOBA/FPS/Battlegrounds games.
    https://forum.square-enix.com/ffxiv/...ncement/page10
    (6)

  5. #35
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,363
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Flashy View Post
    You don't know what you are talking about. Or maybe that DNC example you brought up was bait, and you got me. Good one
    No he is right, if you have a string dancer partner but you are messing up your rotation as a DNC you can check aDPS on yourself to look at how well you are doing your rotation independent of your dance partner

    Probably a better example of aDPS is looking at the tanks
    (5)

  6. #36
    Player
    magzillas's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Xillas Eversong
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Flashy View Post
    Probably because you're looking at rDPS and not aDPS, aDPS is the metric you should be looking at for jobs that do not have raid buffs.
    Respectfully, I disagree, at least in part.

    I do think I understand the difference between rDPS and aDPS, and why rDPS only tells a part of the story when comparing damage. But I don't think it's a useless metric in the job balance discussion. I'm open to correction if I'm mistaken, but while the BLM's individual damage is strong (second only to SAM as others have pointed out), all of the melee are consistently bringing more overall damage to the raid through their buffs (hence, higher rDPS). And if that's the case - especially when MNK and RPR have additional defensive utility, and melee as a whole are more survivable, I don't see why a raid would bring a BLM other than to fill in the obligatory "bring one of each dps type for 5% damage" slots.
    (3)
    Last edited by magzillas; 09-20-2022 at 10:09 AM.

  7. #37
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Flashy View Post
    You don't know what you are talking about. Or maybe that DNC example you brought up was bait, and you got me. Good one
    Before you ridicule yourself (and you sorta did already) please looks at this link; https://www.fflogs.com/help/rdps

    But I'll help you by taking the screenshot;

    (4)

  8. #38
    Player
    Flashy's Avatar
    Join Date
    Apr 2022
    Location
    Kugane
    Posts
    106
    Character
    Party Finder
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SaberMaxwell View Post
    People using aDPS to compare jobs' total raid contribution are lolsy.
    I also find it "lolsy" when people use rDPS as the only metric of performance. I think we need to look at both rDPS and aDPS to get a better idea of a job
    (3)

  9. #39
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Flashy View Post
    I also find it "lolsy" when people use rDPS as the only metric of performance. I think we need to look at both rDPS and aDPS to get a better idea of a job
    If that can help you, aDPS values your damage without support buffs like Embolden.

    aDPS


    rDPS


    If you take a close look at these two graphs, selfish DPS like SAM, BLM and MCH performs much better if we take a look at aDPS. That's because they don't have any support dps buff. By the way, Monk still beats both BLM and MCH and we don't include their Brotherhood. rDPS is more realistic because whenever my RDM uses Embolden during the burst window, the reason the SAM is doing more DPS is not because he's suddenly better. That's because of my cooldown which increases my damage further so rDPS should always be favored.

    aDPS is really and only should be use if you have a god run on your rotation but your party wasn't good enough to utilize your buffs. This is especially true to BRD and DNC.

    I'm not even sure if it was worth spending the time to show and explain because you don't look very cooperative and willing to admit your point of view is wrong.
    (10)

  10. #40
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    269
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Because this is simply my opinion (and there are multtiple threads with the exact same content).

    Meele have much more risk of beeing hit. Be it this thunder cats, who create close aoe. This plants with the close up spore attacks. Cerberus, who has aoe in his front and his back. This big mouthed plant enemy. The first boss of the new 90er ini (and many of the mob).
    Than, are there the positonals (even, when they are reduced), that is relevant for max dmg. And not that easy to hit each time. And the phases by bosses, where you can not go near them, because of aoe.
    Ranged classes need some drawbacks in combaring to meele, to be balanced. Esspecial the physicaly ones, who can attack the whole time, while running around. Otherwise, would whe have practicly only ranged classes and practicly no meele (i see in most cases more ranged classes as meele classes, in normal raids).

    Maybe it is not the cases in the current savage stuff. But, it is the case in older content, story, the 90er ini and probally again in future content.
    (0)

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