Quote Originally Posted by Seminole View Post
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8. To prevent Gil sellers from the black market, SE should have their own in game store of gil they can offer to sell to players. Make the prices fair and not so overpriced like the shark cards in GTA. Make it like Lost Ark where it’s safe to purchase gil from the developers in game.
The only way to stop Gil sellers is to make Gil untradable, which can't be done as it would require the elimination of the MB as well, as it's based on the tradability of Gil. It's the primary method of moving Gil around from seller to buyer since they implemented the trade cap on P2P trades so It would have to go. What do you think those everyday items on the MB priced at 999 million Gil (or whatever) are for? Not only that but even if SE did make it untradable Gil sellers would just start selling tradable in game assets like crafted gear, mats, food, and medicines. Basically anything SE could do would be countered easily. As for implementing a legal Gil sale? Feck no, that would alienate a MASSIVE number of players whose sole enjoyment is crafting, gathering, and the sale of such assets on the MB. In addition we'd now have a P2W game which would alienate another portion of players. People ask for this kind of thing once in a while and I can only think that they don't fully understand the game and its playerbase. From a game publishers standpoint P2W/F2P games have a huge allure due to insane profit margins, but imo they prey upon the whales with no self control. SE has a large, mostly happy base that willingly pays a monthly sub, not to mention the cash shop for cosmetics etc. I hope they don't fall into that F2P/P2W trap as I know I'd be out within the hour and I'm sure I wouldn't be alone.