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  1. #101
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NekoMataMata View Post
    Not sure why you're so aggressive. OP asked a question and I gave an answer. I didn't support said answer nor did I complain about said answer.
    How's that aggressive? xD

    Anyway, the reason I say that is because I was being accused of being impatient not long before you said that. Basically you used the same words they did, so the cap fit.

    Essentially, at least for me and people who think like I do, it's not really about being impatient at all. It depends on the content and on the context. If it's a Trial or a Raid, you won't have the same type of ease as a dungeon boss (unless it's designed to be a cakewalk). And if it's a Normal Raid vs a Savage Raid, there are differences on how you approach them. Normal Raids imply that you can go in and do whatever, mistakes happen and it's disorganized enough, yet people clear with minimal difficulty. Savage raids require a bit more organization and coordination, so you'll approach it with a mindset fit for that. If you choose to go in blindly on Normal Raids, odds are people will explain to you what's going on. But you'll use PF for Savage most likely, and normally people don't want you to go in blind unless they specifically specify it's okay.

    And your analogy with tests or exams really doesn't work. Because it does sound like you're saying "People might want to study for an exam, but studying is boring and they don't want to do it". Which is... really weird? In an exam, usually you only have one try (two if your school's nice to you). On a fight, people tend to wipe, and if they're not the sort of jerks that leave on the first wipe, they'll stay and be understandable.
    If you don't study for a test, odds are you'll fail.
    If you don't watch a guide for a FF14 fight, odds are there are mechanics you'll know, stuff you won't, and people will be happy to explain.
    The only time they won't be happy to explain things to you is if you join a group that specifically doesn't want to go blind. This on PF. On DF, there's common sense; you can't expect people to be good on dungeons or trials they've never done, but if they're consistently wiping to the same thing, it's kind of a sign that you need to swallow your pride and listen :x
    You not studying for a test will raise the odds of you failing. And I assume this is the same in every school, but you're not allowed to ask people what to do during the exam .
    You not studying any guide for a savage fight means that other people will now have to deal with you either figuring yourself out or have people explain stuff to you.

    It's the same as my example with the party that refused to listen in SoS. They chose not to listen to me at all, and thus wiped a fourth time. I can't hand them the win on a silver platter. And that information was there.
    It won't be there during an exam. So you choosing not to study screws you over and you alone, not seven other people.
    (2)

  2. #102
    Player
    SweetestLily's Avatar
    Join Date
    Jul 2019
    Posts
    303
    Character
    Darling Doll
    World
    Jenova
    Main Class
    Sage Lv 100
    Because sprouts will be sprouts.All they know is the game told them to queue this duty, so they queue it.
    (1)

  3. #103
    Player
    Gararr's Avatar
    Join Date
    Aug 2021
    Posts
    54
    Character
    Bodangar Wirasch
    World
    Mateus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ArchlordPie View Post
    I literally had this happen for P5S. Listed as blind prog, queued in, waymarks start going up before I even have a chance to click the ready check button. I hit the Clear Waymarks button, waymarks start going up again. I clear them again and ready check, 6 people ready up immediately and waymarks are still getting placed, I leave and kick the guy who didn't ready up. Got a bit of an essay from him in response to that, but I just asked him "what part of blind prog did you not understand" and blocked him.
    You realise day 1 before people had strats we all placed some default waymarks down that are common to to most duties right? Usually 4 at cardinal / 4 intercardinal at clockspots no matter the duty will start you off with a bade to work from.

    If you're not putting some general marks down in q fight where you're already aware of some mechanics (we all played normal) it'd probably be sillier tbh.

    Though in this case he sounded like he might he a tool too.
    (5)

  4. #104
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Am I the only one who has a really good memory for these old extreme fights? Like it's a thing you study and memorize until you clear so it kinda gets ingrained in your mind even if years down the line some of the details are fuzzy.
    Like it's been 6 years since I've done Garuda EX but I still remember that Suprana buffs Garuda's HP while Chirada buffs Suprana's HP so the off tank has to grab it and tank it far away and you gotta tank swap the Spiny Plume or it wipes the raid (would this even be possible nowadays without Flash?) and that's basically all the major mechanics in that fight.
    Same with Ramuh - tank swap after 3 orb stacks, if you get tethered grab 3 orbs also and kill adds without staying in the water too long.
    Some of these old fights are quite deceptively simple, we've come a long way since then with stuff like Zodiark twisting the arena and forcing you to figure out where things will end up on the fly.
    (2)

  5. #105
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ameela View Post
    Am I the only one who has a really good memory for these old extreme fights? Like it's a thing you study and memorize until you clear so it kinda gets ingrained in your mind even if years down the line some of the details are fuzzy.
    Like it's been 6 years since I've done Garuda EX but I still remember that Suprana buffs Garuda's HP while Chirada buffs Suprana's HP so the off tank has to grab it and tank it far away and you gotta tank swap the Spiny Plume or it wipes the raid (would this even be possible nowadays without Flash?) and that's basically all the major mechanics in that fight.
    Same with Ramuh - tank swap after 3 orb stacks, if you get tethered grab 3 orbs also and kill adds without staying in the water too long.
    Some of these old fights are quite deceptively simple, we've come a long way since then with stuff like Zodiark twisting the arena and forcing you to figure out where things will end up on the fly.
    If I don't do the thing multiple times to actually ingrain it, no amount of study will actually commit it for me in the long run like that :x

    It might work at the time, because information is nice and fresh. But once that's done, odds are I'm going to forget it. Like, I still remember some stuff about E11S, but if you were to ask me about it, I'd likely stumble all throughout.
    (2)

  6. #106
    Player
    ArchlordPie's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    98
    Character
    Archie Dailemont
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Gararr View Post
    You realise day 1 before people had strats we all placed some default waymarks down that are common to to most duties right? Usually 4 at cardinal / 4 intercardinal at clockspots no matter the duty will start you off with a bade to work from.

    If you're not putting some general marks down in q fight where you're already aware of some mechanics (we all played normal) it'd probably be sillier tbh.

    Though in this case he sounded like he might he a tool too.
    I'm familiar with clock spot waymarks. This particular player placed four in a line on the side of the room the group starts in, and after having done the fight, I'm 99% certain he was trying to get puddle pairs assigned.
    (0)

  7. #107
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ameela View Post
    Am I the only one who has a really good memory for these old extreme fights? Like it's a thing you study and memorize until you clear so it kinda gets ingrained in your mind even if years down the line some of the details are fuzzy.
    Like it's been 6 years since I've done Garuda EX but I still remember that Suprana buffs Garuda's HP while Chirada buffs Suprana's HP so the off tank has to grab it and tank it far away and you gotta tank swap the Spiny Plume or it wipes the raid (would this even be possible nowadays without Flash?) and that's basically all the major mechanics in that fight.
    Same with Ramuh - tank swap after 3 orb stacks, if you get tethered grab 3 orbs also and kill adds without staying in the water too long.
    Some of these old fights are quite deceptively simple, we've come a long way since then with stuff like Zodiark twisting the arena and forcing you to figure out where things will end up on the fly.
    I'm good with stuff like that too. If I do a fight enough, it's learned. If I'm unsure of something, I start to remember along the way. Memoria is the only fight I can think of where I had to go back and read things over, as I wasn't running it consistently.
    (1)

  8. #108
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    735
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ameela View Post
    Am I the only one who has a really good memory for these old extreme fights? Like it's a thing you study and memorize until you clear so it kinda gets ingrained in your mind even if years down the line some of the details are fuzzy.
    Compared to normal dungeons, you are suddently stuck at a boss fight for a lot longer. And this makes you learn the mechanics in a far better way. Even if you forget some details, your memory is generaly good at resolving this whenever a mistake is made.

    To me there were only 2 expert experiences:
    - Either its easily finished in 1 go
    - Or there are a lot of wipes (giving a lot of bonusses), where the players slowly learn the mechanics and optimize.

    For me the 2nd experience is generaly better as it actualy makes me learn. For all those first ones i basicly already forgot what was going on as its only a few minutes compared to easily being stuck on the boss for half an hour. And especialy since most ARR content is rather dull, that 2nd experience at least allows me to push it a bit trying to cover up for my teammates.
    (1)

  9. #109
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ArchlordPie View Post
    I'm familiar with clock spot waymarks. This particular player placed four in a line on the side of the room the group starts in, and after having done the fight, I'm 99% certain he was trying to get puddle pairs assigned.
    Nothing wrong with that imo.
    My group did blind homebrew strats for P5S & P6S. We did clocks, partners and light parties at the start, just in case we came across mechs that needed it as we progressed to save some time. Personally I wouldn't have kicked that guy lol, nothing wrong with a little organization at the start.
    (0)

  10. #110
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,870
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    Mixed feelings here.

    I mean, I've watched numerous guides throughout my (limited) time playing FFXIV. Sadly, I don't generally remember much of what I saw in the guide when I'm 'on the spot'. I guess I learn more through actually doing - although still make daft mistakes even then.
    (0)

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