Quote Originally Posted by Dzian View Post
The jobs are braindead easy because all the mechanics that added depth and complexity are gone

Question:
What is depth in any role?

I havent seen any game in all this years, where i would say, that the class or gameplay had something, that i could call depth.
Complexity exist in this game (see mudra for Nin, beast chakra for monk and the multiple combos of samurai).

And there isnt anything wrong with braindead stuff. I liked the monk at the end of shb, because he was braindead.
No complex combos. I followed simply two sets of skills in endless looping. No ressources to watching. Practicly no dot to looking after. I that i had to do was punching my enemys, while im braindead from after the work.
Now, i have to watch by the beast chakra, that i have to use at one point 2 skills of the same time following the other, for creating dark chakra. I dont like it that much, because it interrupt my flow of buttom pressing.^^