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  1. #1
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Why do people want buttons for the sake of buttons?

    I already need to dedicate a completely separate cross hotbar to aoe on drg because of the ridiculous amount of ogcd abilities and long as hell five ability single target combos.

    You can make a job fun and interesting to play without adding more buttons.
    (2)

  2. #2
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Imora View Post
    You can make a job fun and interesting to play without adding more buttons.
    someone should tell the devs then, because they aren't doing a good job of that either.
    (10)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Imora View Post
    Why do people want buttons for the sake of buttons?

    I already need to dedicate a completely separate cross hotbar to aoe on drg because of the ridiculous amount of ogcd abilities and long as hell five ability single target combos.

    You can make a job fun and interesting to play without adding more buttons.
    Yes BLM is a good example, instead recent remakes have given us SMN, MCH and the ShB healers

    I don’t care about buttons for the sake of buttons but square can’t seem to make a job that’s complex to save themselves these days
    (4)

  4. #4
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Imora View Post
    Why do people want buttons for the sake of buttons?

    I already need to dedicate a completely separate cross hotbar to aoe on drg because of the ridiculous amount of ogcd abilities and long as hell five ability single target combos.

    You can make a job fun and interesting to play without adding more buttons.
    Because we want complexity and the nature of tab targeting hot bar style mmos requires a large amount of skills to create that. WoW and SWTOR with their skill purges have proven just how shallow these kind of games can be when you nuke the skill list and simplify everything. I feel for controller players, I really do, but I'd dislike losing skills and complexity because of them and their limited button issues.
    (2)

  5. #5
    Player
    JakkuPM's Avatar
    Join Date
    Jan 2018
    Location
    Gridania
    Posts
    14
    Character
    Jakku Kuroo
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ransu View Post
    Because we want complexity and the nature of tab targeting hot bar style mmos requires a large amount of skills to create that. WoW and SWTOR with their skill purges have proven just how shallow these kind of games can be when you nuke the skill list and simplify everything. I feel for controller players, I really do, but I'd dislike losing skills and complexity because of them and their limited button issues.
    i've been playing on controller since 3.2, and i've never had too many buttons to work with on the 32-slot cross hotbars. especially when they added the double-tap trigger hotbars for another 16 slots; i put food/pots and other non-class specific skills there.

    (tho i never played SCH in HW, that prob would've been too much but that was the most complex job in the game so it's fine.)
    (1)