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  1. #1
    Player
    RileyNoxus's Avatar
    Join Date
    Jan 2019
    Location
    limsa lominsa
    Posts
    36
    Character
    Riley Nox
    World
    Maduin
    Main Class
    Samurai Lv 90

    Suggestion for Samurai

    I have an idea to help out samurai to be more felxable.
    Make it so the Kaiten buff we get with our dash can either boost our Midera and Ogi damage,say by 50% damage boost the same as the monk buff, or enhances our basic combo to aoe.
    This would allow Samurai more flexabilty with our dashes and allow us to swap between single target or aoe without wasting kaiten charges for an aoe since the gcd timer makes it a punshing choice to do while chasing or fighting a single person.
    Also this could allow samurai some help without really changing much.
    (2)

  2. 10-01-2022 05:49 PM

  3. #3
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    >50% damage boost

    (9)

  4. #4
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    519
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Is Chiten not enough?
    (0)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,572
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    5 0 %

    (7)

  6. #6
    Player
    RileyNoxus's Avatar
    Join Date
    Jan 2019
    Location
    limsa lominsa
    Posts
    36
    Character
    Riley Nox
    World
    Maduin
    Main Class
    Samurai Lv 90
    I don't think you three have even played samurai in pvp
    (2)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,572
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RileyNoxus View Post
    I don't think you three have even played samurai in pvp
    Ok our hyperbole meme reaction aside, you are really leaning yourself far out of the window to claim this.

    Samurai is my most played DPS in PvP discounting DRK and GNB (because they are dps-y tanks instead), both in ranked and in casual. Samurai for similar reasons like Warrior or Monk has access to Stun and another CC ability along with additional personal defensives in various forms. And just like those two other jobs, SAM works a little harder for their damage output than perhaps other jobs, to make up for having said CC abilities.

    If you gave Midare Setsugekka +50% dmg via Kaiten, it would shoot up to 24000 without the Chiten debuff and to 30000 with it. Please also remember you gain this ability using "Meikyo Shisui", rendering you immune to all CC abilities for a guaranteed cast, with the exception of WHM's "Miracle of Nature". This CC immunity goes a LONG way to secure kills and / or bait out CC from the enemy.

    Ogi Namikiri would hit for 18000 for the initial cast and another 12000 (or 18000 if you dashed again) on the second one without Chiten debuff, reaching 22500 per enhanced hit under both effects. Putting that aside, each dash does 4000 dmg by itself, so even on the standard combo you get a 7000, 9000 or 12000 ability + weaponskill combo in, depending on the step ofc. And the bind from Hyosetsu is positively strong to disrupt enemies.

    All in all, while SAM isn't "perfect" by any means, it is a healthy all-rounder. It has moderate damage, defensives and access to CC abilities, making him an excellent team fight initiator. If I can recommend something that could be fixed, it is Zantetsuken's 24000 dmg not piercing Guard like the Kuzushi-enhanced Zantetsuken does.
    (6)

  8. #8
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    .All in all, while SAM isn't "perfect" by any means, it is a healthy all-rounder. It has moderate damage, defensives and access to CC abilities, making him an excellent team fight initiator.
    If you're initiating on SAM you're either the sole melee and / or the enemy team doesn't have a WHM, BRD, or RDM. As a SAM you want to go in after the fight has been started and play disruption / skirmish with your binds and Mineuchi; then drop tons of aoe damage with Namikiri and Mangetsu. Rinse, repeat. Initiating on SAM in high Crystal is generally not smart.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    They are a pseudo tank with their kit and the sooner Samurai players learn to use their stun and bind correctly the better.
    Compared to the likes of DRG and RPR, they are not a pseudo tank. SAM is an all in melee that has no way to escape outside of poor enemy positioning and a kit then relies on said enemy positioning. But I will agree with you on many players not understanding how SAM's kit works, a few of which are in this thread.

    Quote Originally Posted by Geryth View Post
    No. DRG is tanky (maybe tankier than it should be) but it in no way plays like a tank. Dragoon has zero support, zero CC, zero peel. It's a pure damage class with good mobility and that's it.
    Crowd control is king in Crystaline Conflict and the reason DRG performs well without one is because it does insane damage, is insanely mobile, and is insanely tanky, but the reason it's just not blatantly OP is because it doesn't have a stun. SAM is just going to do less damage because of that stun, and that's correct design imo.
    You mention that DRG does not play like a tank (while mentioning it's 'insanely tanky') but its entire kit allows it to play like one if need be. An AoE damage reduction every 25 seconds without relying on the enemy to hit you and a LB that allows you to be undamaged for 5 seconds. Combine those with Guard and you have a good point staller during OT. As I mentioned to Reinhardt, SAM does not have a kit suited for prolonged and sustained fights. It wants to dash in, disrupt, deal tons of AoE damage, and get out.

    Top 100 SAM btw. Started CC near the tail-end of S1 and the only class I play in PvP.
    (2)

  9. #9
    Player
    Geryth's Avatar
    Join Date
    Feb 2014
    Posts
    339
    Character
    Geryth Drayfore
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ShanaShirayuki View Post
    You mention that DRG does not play like a tank (while mentioning it's 'insanely tanky') but its entire kit allows it to play like one if need be.
    No, having lots of HP and a mitigation ability that is offset by a de-mitigation ability (that you're ideally using on CD) doesn't mean you "play like a tank". You aren't peeling and yanking enemies at you for a party member who's being focused. You aren't stunning and setting up kills. You aren't shielding teammates. You aren't disrupting spell casts. You run around and hit stuff. That's literally all DRG can do. DRG's kit in no way allows it to "play like a tank". Tank in PvP means a hell of a lot more than just soaking damage.
    (1)

  10. #10
    Player
    RileyNoxus's Avatar
    Join Date
    Jan 2019
    Location
    limsa lominsa
    Posts
    36
    Character
    Riley Nox
    World
    Maduin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Geryth View Post
    No, having lots of HP and a mitigation ability that is offset by a de-mitigation ability (that you're ideally using on CD) doesn't mean you "play like a tank". You aren't peeling and yanking enemies at you for a party member who's being focused. You aren't stunning and setting up kills. You aren't shielding teammates. You aren't disrupting spell casts. You run around and hit stuff. That's literally all DRG can do. DRG's kit in no way allows it to "play like a tank". Tank in PvP means a hell of a lot more than just soaking damage.
    So I'm going to assume you have alts right? Because you only have drg unlocked for melee and only warrior high enough to bring into pvp
    (0)

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