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  1. #10
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AlaineIV View Post
    The recent savage nerf to p8s p1 as well as the PLD and WAR buffs where that PLD, WAR, RPR, RDM, MCH, and SGE struggled to meet the dps check required even if they played flawlessly, by about 1%. *Spoiler* the 8th boss of the Pandaemonium raid is a piece of Lahabread. From what I gathered by high end raiders/ content creators complaining heavily about this, in which turn lead to more people malding or even hating the devs for it. A boss hasn't been nerfed like this since HW in Alexander Savage. People forget that the Coils brought us echo. Mistakes where made, but instead of providing feedback for the devs like a select few did, people decided to bash. There is a difference between criticizing and bashing.
    This simply isn't true. The majority of responses have been critical, possibly harsh at times, but not a direct bash towards the dev team. Being blunt isn't the same as bashing.

    You're seeing a more critical response because these were predicted issues since the beginning of Endwalker. Machinist, for example, has been in a bad state for years. Despite countless threads spanning over two expansions, the devs seemingly refuse to acknowledge their design philosophy for the job simply isn't working. On the tank side of things, both Warrior and Paladin were comically behind in Asphodelos. While Paladin did receive some buffs in 6.05, the devs have never really justified the sizable gap in damage between the aforementioned two, Dark Knight and Gunbreaker. The utility argument people bring up doesn't work in execution when said utility has little value over raw damage. Speaking of Dark Knight, it took them seven years and an expansion where the new healer literally couldn't heal Living Dead without dumping everything into it for the devs to finally address it. Previously, Yoshida claimed they couldn't make any changes due to "job identity."

    All of this is to say, people are getting fed up with poor balancing and gameplay decisions which take forever and a day to be acknowledged. When we only get three Savage tiers per expansion. It's understandably going to upset people when job balance is this poor throughout two of them.

    I doubt any one of us thinks the dev team isn't putting a lot of work and dedication into the game. That doesn't mean we can't still criticize their decisions.
    (10)
    Last edited by ForteNightshade; 09-24-2022 at 10:44 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."