Quote Originally Posted by AlaineIV View Post
If you pay attention to the live letters, they are working on updating the game graphically. Things like this are not done over night and take time, specially a game as large as this. Grant it there are UI improvements that need to be made, that some QoL mods do better, but as shitty as it seems, they have to follow their ToS. If they let those UI mods go, it seems that ToS is more of a guideline than a set of rules established to play the licensed game. I'm sure they would rather not ban the people that had the QoL UI mods, but they have to do it. Character customization is fine, its nothing compared to AoC or BDO character creation, but those games emphasize more so on that. I spend this game 90% of the time of my character facing forward rather than looking at me, so character creation is definitely on the bottom of the list for me. Housing < its definitely gotten better, it used to be way worse, and as you can see housing slots are open on every server. The way that it is designed will be based on server capacity. I like the concept they went for in establishing that you have neighbors, etc rather than having a instance where you are all alone, definitely if a RP community was to come together for a section of housing that part of the game can sky rocket. Job Balancing will always be broken < its what makes the game, complaining about it rather than providing insight does nothing to the solution, people forget that back in SB classes went as far as 8% apart in DPS, and I'm sure with 6.25 and 6.3 you will see classes get reworked or buffed. The issue is not the balance, its the way boss hitboxes are designed making Ranged a lot less useful over melee. It will be interesting to see what they do going forward.
While I agree with almost all you said, housing slots are not open on every server. Balmung is full, and without demo timer, there are no new houses each lottery. (Not that this has changed since the lottery implementation.)