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  1. #61
    Player
    Lilymoon's Avatar
    Join Date
    Jun 2011
    Posts
    109
    Character
    Lily Arlune
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    My group killed the vanguard before even bothering with anything else. We had 4 war, 1brd, 1blm, 2whm. One moved the vanguard to where the adds spawn in then it was just steel cyclone constantly til 50% hp when it spammed 3 weapon skills in a row. Just swapped it to another war tank, raised and kept fighting like this. At around 20% it starts hate resetting constantly so we split the whms up to avoid the cone attacks. At that point we just staggered the steel cyclone to keep it switching targets. When it went down we went into a cycle of kill adds, focus on damaging transmitter. Won on the 2nd attempt I was in. Took us longer to get to the gate then it actualy did to win this fight. We nearly got wiped cause of another team running in and dragging everything with them
    (0)

  2. #62
    Player
    Jekyll's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Henry Jekyll
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Would like to share my strategy since we had a flawless win with 0 deaths (twice, since we had members left out of the original party).

    4 DD's (We had MNKs)
    2 WHM
    2 WAR

    WARs: One of the WARs will get initial hate on the magitek and begin the kite, the other WAR will wait by the door. Once hate is gone from the WAR kiting they will both go to the door. The job is simple; kill the adds as they spawn.

    DDs: Each of you is assigned a generator or transmitter. Once your generator is down watch for hate from the magitek and begin kiting. If you no longer have hate and your generator isn't up, join in on the transmitter. Obviously hate from the magitek will jump between the "generator DD's" so just keep an eye out for when it is your turn to kite.
    Never, ever run the magitek through the middle since conal weapons kills are pretty damaging and you can accidentally hurt your party members.

    WHMs: Full buffs at the beginning and keep an eye on both the kiters and WARs.

    Side note: Due to the nature of WAR weapon skills when handling the adds the WARs may knock out the front generator and pull hate from the magitek, if this happens just make them aware so they know to start kiting.
    (3)

  3. #63
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Anyone know what mobs drop the keys?
    (2)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  4. #64
    Player
    Coris's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    2,019
    Character
    Coris Teijan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 73
    Maybe those Magitek with H-I in their names? :O

    EDIT:

    How we did it:

    First, we wanted to do it with kiting the Magitek. Didn't work for us, so we decided to kill it.
    Our Tank (PLD) pulled it at the door and well, tanked it xD
    The others stood behind(!) it and attacked plus killing the upcoming adds, while the WHMs and the BRD stood aside.
    After the Magitek was down, the rest of the fight was a piece of cake. We randomly(!) attacked the generators when they popped and then attacked the transistor in the middle.

    Our setup:
    2x WHM
    2x DRG
    1x PLD
    1x BRD
    2x WAR

    P.S: That cs afterwards <3
    (1)
    Last edited by Coris; 06-11-2012 at 05:45 AM. Reason: added strategy

    Boxed Turtle Collector | Black Ravyn | Crow | Art by Sa'niquel Amrita
    "You've cheated death too many times. Greed may do your bidding, but death serves no man." - Six of Crows

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