https://na.finalfantasyxiv.com/lodes...340b373870140b
It's great and all but I do think there's a few things the devs are missing out. Week 1 & week 2 SHOULD be challenging for hardcore raiders. What is not factored is the more you spend time and week, the more geared you are for later floors.
The HP nerf changed nothing. My group cleared P8S, 95th percentile in speed. We never saw Ego Death enrage cast. The nerf didn't matter. What mattered was that if SMN/RDM had been properly compensated for the fact melee DPS have no downtime, we would have passed the DPS check. If our Warrior had been Gunbreaker, we wouldn't get those random clean run enrage wipe because of bad Crit/DH RNG.
We know why you nerfed P8S, we simply don't agree with the change, it was not the solution because starting on week 3 & week 4, that 1.8k DPS is easily covered.
I'm not sure why it's mentioned mechanics impact DPS. Melee DPS lose nothing. If anything, RDM and BLM are taking the big L along with healers in the door boss. I feel the dev team just don't understand we're not expecting a magic patch that solves the whole problem. To the very least, we'd expect names of jobs that are currently in need of help and see some sort of buff to acknowledge the situation.
The whole burst window meta is a plague for many jobs. SMN suffers the most. They can't hold. I have to hold in P8S before the buff because there's no way I'm ever getting an extra Phoenix phase with the DPS my group does and it just hurts SMN so hard to the point they trail further back.
That's my 2 cents on the topic. Regardless, I don't have much hope for casters.
Edit; My point being is they didn't test with all the jobs or they'd have notice Caster role is considerably weaker this tier and none of the jobs of that role benefited the Crit/DH buff. Yet, there's not a single word about Casters. MCH is still very sad in his corner as the King of Jokes even tho Bards are usually the comedians.