Quote Originally Posted by Zolvolt View Post
Protraction's HP buff doesn't mix well with some damage attacks or server ticks. For example, on p8s door boss I can live the poison from snake1 or snake2 with no mitigation, full hp. But if I put protraction on myself and it falls off before the damage applies then the debuff will kill me despite still being full HP. Its a little wonky.
That's not a job balance issue, so protraction itself is not the problem. In that case, I think the best way to retify that would be for those mechanics to calculate max HP of original HP (after accounting for % stat increases for joining a party) instead of max HP of buffs. Otherwise, if your food buff falls off midway, the snapshot issue should have a similar problem.