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  1. #1
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rilifane View Post
    This.
    Sacred Soil is 10% mit and a 6*100 potency regen. It's especially valuable on double tankbusters, moreso now that SE slapped a bleed on them. It costs an AF stack but you get far more for your 100 potency loss than if you'd use a plain Excog or even Lustrate. The only thing is that it needs timing (and put your tanks on a leash) so you don't lack mitigation for an aoe that absolutely needs Soil.
    But the gaps between busters and aoes are either fairly short so you can catch both or so far apart that you have it up again - if you need it because no point in slapping Soil on every wet noodle aoe.
    And in dungeon pulls it's a no-brainer. Just throw Soil on every pull.
    And the post above:
    I really wonder how many people don‘t use soil.
    I suck at sch but i nnow soil is really really good.
    I also throw asylum at tanks only sometimes.

    Aka: please use sacred soil more, Schs out there
    (2)

  2. #2
    Player
    Rivinhal's Avatar
    Join Date
    Aug 2019
    Posts
    42
    Character
    Luna Fhey
    World
    Goblin
    Main Class
    Scholar Lv 90
    I think we need to give healers more unique tools with the same parity. I don't think we should seek to homogenize them further.
    Protraction exists as unique ability that functions similarly. Why change that?
    (7)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    If anything, I'd say Protraction doesn't last long enough. A max HP boost has the unique quality of effectively being a refreshable barrier, but it's hard to really take advantage of that in a 10 second window. If that means it needs an increased cooldown than that would be fine, I think. I also feel like it would be fitting to have it be affected by Deployment Tactics. I still think DT feels really wasted being a whole button exclusively for one purpose that doesn't actually get used by good SCH players in most content.
    (6)

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    If anything, I'd say Protraction doesn't last long enough. A max HP boost has the unique quality of effectively being a refreshable barrier, but it's hard to really take advantage of that in a 10 second window. If that means it needs an increased cooldown than that would be fine, I think. I also feel like it would be fitting to have it be affected by Deployment Tactics. I still think DT feels really wasted being a whole button exclusively for one purpose that doesn't actually get used by good SCH players in most content.
    PVP version is interesting.
    With a proper rework, it could spread protraction, adlo, excog (with a reduce effect) and chain or biolysis for the damaging part.
    (1)

  5. #5
    Player
    HyonaCookie's Avatar
    Join Date
    Jan 2022
    Posts
    147
    Character
    Hyohyona Hyona
    World
    Siren
    Main Class
    Scholar Lv 73
    Yes, I want SCH buffs. Please give SCH buffs for once T_T
    (1)

  6. #6
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyonaCookie View Post
    Yes, I want SCH buffs. Please give SCH buffs for once T_T
    It's funny, ironic, and sad how no matter how much they gut SCH, it continues to be the the top performing healer regardless of how much its gameplay declines.
    (13)

  7. #7
    Player
    xDaemianx's Avatar
    Join Date
    Apr 2014
    Posts
    32
    Character
    Daemian Basthion
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RamenJD View Post
    [...] I'm pretty sure a lot of other SCH main may feel like they lack of a single target mitigation ability, when WHM, AST, and SGE all have single target mitigation abilities.

    WHM and AST get Aquaveil and Exaltation respectively at level 86, which are both a 10% damage mitigation on single target (with Exaltation being a healing ability as well). SGE also gets Taurochole at level 62, which is a 10% mitigation with 700 healing potency on single target. In comparison, SCH gets Excogitation at level 62, which is only a healing ability with 800 potency.

    Since it would not make sense to give Excogitation 10% damage mitigation like SGE's Taurochole (as Excogitation last for 45 sec if not detonated), I have 2 possible solutions in terms of giving SCH a single target mitigation:

    1. Protraction: give it an additional 10% damage mitigation on single target. This would align with WHM's Aquaveil and AST's Exaltation in which all 3 are learnt at level 86. [...]

    2. Fey Union: give it a 10% damage mitigation when the fairy is tethering a target. Currently, many SCH players feel like Fey Union is a bit underwhelming, as you cannot accumulate fairy gauge during dissipation, and you cannot use Fey Union during dissipation or when Seraph is summoned. [...]

    [...]

    Edit: [...].
    So, let me see if I got it right: you want a SCH to get a damage reduction ability just like the other healers when Protraction is a +10% HP for the target, which is an equivalent to a damage reduction? In all fairness, it's true that the damage reduction lingers for 8s but yours heals + buffs HP + increases healing for 10s. If anything, this spell is quite well-equipped compared to the other two even if you need to throw an Adloquium to fully benefit from the healing+.
    If anything, maybe WHM/SGE/AST need(s) a spell that increases damage/crit/dhit just like SCH's Chain Stratagem does? Or a Healing AoE that shields the whole party instead of just one (Divine Benison)? I mean, SCH's got two: Adloquium and Succor, then two other abilities that heal without mitigation (Indomitability & Fey Blessing); then WHMs have plenty of AoE Healing spells but only one individual shield-mitigating spell, how about we get Assize/Afflatus Rapture with mitigation as well?

    I think they're fine as they are, of course there'll be changes and tweaks here and there, especially in new expansions, where we'll see these effects into new spells so they catch up and still keep their identity. You can't ask SE to create all healers with the EXACT same spells but learnt at different levels or with those effects embedded in X or Y spell...or else we'll end up with ONE healer regardless of which one you choose, bar those key elements that tell them apart (Fairy/Cards/Healing potency/Healing when attacking)
    (0)

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I mean if I am going to play SGE, I'm quite happy that SCH's Adloquium is vastly superior to my E. Diag/E. Prog. That just means if I team up with a SCH, I have even less of a reason to waste my GCDs on barriers.
    (1)

  9. #9
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    I mean if I am going to play SGE, I'm quite happy that SCH's Adloquium is vastly superior to my E. Diag/E. Prog. That just means if I team up with a SCH, I have even less of a reason to waste my GCDs on barriers.
    Addersting generation not tied to Eukrasian Diagnosis when? :'(
    (0)

  10. #10
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Can we talk about how protraction can still just kill players with improper timing x.x
    (0)

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