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  1. #11
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    It's times like these that I wish there was a dislike button.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #12
    Player
    Zomkei's Avatar
    Join Date
    Aug 2013
    Posts
    760
    Character
    Decayed Corpse
    World
    Balmung
    Main Class
    Machinist Lv 100
    well, you didn't lie. this was a whack idea.
    (7)

  3. #13
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    No thank you
    (0)

  4. #14
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    OP: Bro...

    I strongly encourage you to take a closer look at what red mage is before comparing its DPS to BLM. It's part WHM.



    btw, every time someone KOs, there's already a damage down (it's really a potency down) on that person.

    (0)
    Last edited by Deveryn; 09-16-2022 at 01:56 PM.

  5. #15
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Part BLM, part WHM, all benchwarmer if the JOATs get their way.
    (1)

  6. #16
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sweetness View Post
    First you say you want rdm to get a 25% damage down,
    Then you say res dps shouldn’t be punished for it in higher end content. Had too many edibles my guy ?
    Quote Originally Posted by Deveryn View Post
    OP: Bro...
    btw, every time someone KOs, there's already a damage down (it's really a potency down) on that person.
    Res dps are punished in high content because good players do not die; they do the mechanics correctly. When no one dies, the res utility spells are not used. Are you happy with 10% permanent damage down?


    Quote Originally Posted by AmiableApkallu View Post
    This proposal would punish RDM and SMN in all other content and all those players who play through it without worrying about job balance.
    In all non-high end content, DPS does not mean the difference between success and failure. Non-high end content does not have an enrage timer.

    Quote Originally Posted by DixieBellOCE View Post
    So the determining factor of your damage would be your teammates.
    No thanks. I don't trust the average player do do mechanics correctly, although it would be a huge damage buff for high end raiders
    Do you think DNC is bad design too?


    Quote Originally Posted by ameliaw View Post
    That's... that's a terrible idea.
    No RDM with braincells would use Verraise if that happened. If you want to nerf verraise to give RDM a deserved damage buff, just double the mana cost or something.
    Quote Originally Posted by Liam_Harper View Post
    Ideally RDM would only be 2% at most behind BLM and melee. That's more than enough tax.
    But I can see the idea behind the suggestion. Let's say it was a temporary damage down that resulted in about a 3% dps loss over a raid fight. That would mean RDM is pretty much the same just with more damage and only receives the current utility tax IF they use their utility multiple times. So RDM would actually be in a much better spot than it is now. Everyone up in arms and calling it a terrible idea isn't really thinking it through.
    I still say no because it's a compromise and accepting the flawed idea of dps tax in a game entirely focused around dps, instead of a fix.
    Great counter proposals. Let's think of other ideas.
    (0)

  7. #17
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    DPS shouldn't have res in the first place. If they do keep them, might as well give it to BRD and DNC too.
    (2)

  8. #18
    Player
    Cormiac's Avatar
    Join Date
    Apr 2015
    Posts
    2
    Character
    Cormiac Ru
    World
    Faerie
    Main Class
    Botanist Lv 90
    in ARR and HW, drg used to have a similar deal. Blood for blood used to give a dps boost but, you took more damage while the buff was up. It require some tuning am sure but maybe could work for RDM? but, being a caster, that has no shield like SMN for example. We can be squishy at times =(
    (0)

  9. #19
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,033
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ChameleonMS View Post
    In all non-high end content, DPS does not mean the difference between success and failure. Non-high end content does not have an enrage timer
    The original proposal punishes the caster for doing what is, outside of high-end content, a good deed. It's irrelevant that the punishment doesn't actually matter in that context. All those players who don't care about job balance are just going to go, "Debuffs bad, don't push button."
    (0)

  10. #20
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Maybe just buff both BLM and RDM (And Smn), I do think BLM should do the most? (in general phys ranged aswell?) Raising is very valuable and expecting there not to be a significant difference between BLM and other casters makes no sense, No one would pick a BLM if it was a tiny bit in front of the other two casters, BLM is always going to be giving up raise potential
    Really the gap between BLM and samurai shouldn't be so much this should give room to make SMN/RDM more viable by also buffing their output and buffing ranged.

    People complain about jobs becoming similar with each expansion, but having the options and different reasons why you want to pick a caster is way more interesting then any reason why you'd pick a melee dps over a other, the thing is Red mage can perform well the fight was overtuned, Do I want RDM to perform well? Yes Do I think we need to make it so that every job plays pratically the same and does the same damage? no, BLM has it's advantages and rdm does.

    It's clear why the fight damage in p8s was brought down, while yes job balance for machinist, reaper and even red mage should be looked at, at the same time we should be wanting more utility we should be wanting more options on what a job brings, instead of every DPS just either bringing Damage buffs or raw damage, we should be wanting actual meaningful differences in jobs, I'm not saying RDM or SMN should be this low, but it's not a problem with blm doing a lot more damage, in general it's a problem with the idea of range tax, I mainly have a problem with this because I don't want Casters to become melee dps where their only actual good utility is "lol raid buff in your 120 window"
    (4)

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