I do want Paladin and Warrior to get bumped up but i fear especially for Paladin a lost off job fantasy and unique play style in pursuit of conforming to burst meta
I do want Paladin and Warrior to get bumped up but i fear especially for Paladin a lost off job fantasy and unique play style in pursuit of conforming to burst meta




Of all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Oh man, I completely forgot this game used to have aggro dumps for dps lmao.Of all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
I remember early in SB when no one was geared, RDMs were ripping aggro so easily with their Contra Sixte on dungeon AoE pulls. They had to buff enmity on tank stance a lot lolOf all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
Also Dancer dances. The potency of standard step at the level they were was absurd. It was a lot of fun.
The same in HW, same tactic Ninja feeding enmity.Of all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
ARR everyone was too new then.
Gae Bolg Animus 18/04/2014




*Raises hand* Started SCH in SB. Enjoyed it then. Love it nowPerhaps refrain from speaking in absolutes?
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While it was basically a non-existent mechanic for tanks (...well, for warrior and dark knight, for paladin is was pure misery) it served a different important purpose.Of all the criticisms I have towards tanking and the job design in general, this isn't one of them. Aggro management was never engaging for tanks. You pulled with stance and swapped without three GCDs afterward; never to turn it on again. My only amusement was the sheer number of Samurai, Monks and Black Mage who became my "Rampart" button because they refused to learn what Diversion did. All in all though, aggro was not something tanks did much of in Stormblood.
As you said there was a huge amount of dps players who didn't know they had Diversion and enmity taught them that they have buttons besides "hurr durr big number" that they need to press lol.


The fishers seem to be pretty content.
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Perhaps refrain from speaking in absolutes?


