You can have accessibility without making jobs incredibly basic. You accomplish this by giving them a proper ceiling, thus allowing players to improve based on the content they enjoy partaking in. Black Mage is among the very few jobs that does precisely that: relatively easy to pick up and play but requires a lot of fight knowledge and skill to play at an optimal level.
Perhaps the best example of a job having the rugged played out beneath its feet is Bard. Back in Stormblood, it was pretty simple to manage at a casual level. Keep your DoTs up and always reapply Straight Shot. Nothing too extraneous. At the higher end, you had Iron Jaws snapshotting, Foe's optimization and occasional Song manipulation all of which weren't technically required even at an Ultimate level despite it being expected from players tackling that degree of a challenge. Fast forward to day and Bard saw all of that stripped away: Straight Shot and Foe's were both axed while DoTs were bumped up to 45 seconds and were given a flat proc rate, thereby completely nullifying Iron Jaws snapshotting. Iron Jaws itself hasn't seen any potency increases, further weakening its impact. DoTs on the whole virtually no interaction with the job now and seem poised to die in 7.0
In other words, all of Bard's nuance was gutted because some players whined and the devs disliked they couldn't be bothered to keep up Straight Shot in content where it didn't even matter to begin with.
These changes weren't for accessibility. They were to coddle bad players. Not even necessarily casual players. Just bad ones who can't be bothered to learn yet don't want to feel inferior despite that ruining everyone else's gameplay. The irony is Bard was the most popular DPS in Stormblood. It catered to being the least played Prange throughout all of Shadowbringers and only made a brief recovery in Endwalker because Dancer sucked. Now Bard is still among the most punishing jobs to play but without any reward. You spam Burst Shot incessantly, do paltry damage and god help you if the boss decides to jump because manipulating your songs now at 45 seconds absolutely sucks.




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