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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RylaBee View Post
    I have no "class fantasies" about MCH.
    But question strongly the idea of yet another job to be homogenized in way of: If 2 pRDPS have utilities, so must the 3rd.

    My CW(2x) averages around 7-8k and Impro ticks 1.4k.
    But these abilities have so few "hits", that its not enough to build statistics on it without including hundreds of parses, not even considering various heal-increasing buffs that come from another jobs (SCH, MNK etc..).
    That's because you didn't include overheal.
    No 300 potency skill has a 50% variance, that's not how potencies work; not even with heal buffs. If you want to see how much it could heal, you need to include overheal because the raw amount is the metric to go by, not a sniped value from suboptimal timing. And suddenly you would heal for about 13k in total if timed correctly which is stronger than several of the GCD heals your healers used.
    Same with Impro tricks.

    And I specifically mentioned different forms of utility because I don't think all jobs should bring the same thing. And I strongly question the notion that bringing any form of utility is the same as homogenization. Samba/ Tactician/ Troubadour doing the same thing on the same cooldown with a different icon is homogenization. Giving one prange oGCD healing, one more mit and one refresh/ movement speed isn't in my opinion.
    (2)

  2. #2
    Player
    RylaBee's Avatar
    Join Date
    Nov 2017
    Posts
    151
    Character
    Ryla Bee
    World
    Omega
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rilifane View Post
    And I specifically mentioned different forms of utility because I don't think all jobs should bring the same thing. And I strongly question the notion that bringing any form of utility is the same as homogenization. Samba/ Tactician/ Troubadour doing the same thing on the same cooldown with a different icon is homogenization. Giving one prange oGCD healing, one more mit and one refresh/ movement speed isn't in my opinion.
    But it is.
    Just a different kind than - by your example - role abilities.

    If the support utility is of visible value, the job is now a support job and cannot be allowed to clearly outsrip others jobs in the same role by the way of pure dps.

    Despite of how much MCH needs buffs to its overall rDPS performance, you can clearly see its heads above BRD and DNC in aDPS, in fact its above SMN and RDM as it should be (many, including me, would argue its should be at least shoulder-to-shoulder with some support melee).

    So where do a MCH enjoyer takes its gun for example?
    * soloing original group content
    * deep dungeons
    * treasure maps in very small parties to maximize lootz

    Give him meaningfull group support abilities, and he no longer has a leg to stand on, keeping his pure dps advantage.
    (0)
    Last edited by RylaBee; 09-16-2022 at 12:42 AM.