1. Every old turn 4 savage raid will have a new mount or special glamour coffer added with a 50% chance drop rate.
2. To earn this new coffer, you are required to do turn 1-3 of each old savage tier again while item level sync (not level sync). This allows you to do the fight again with all max level ability while retaining the fight difficulty. Since you are sync, people will have to actually learn the fight rather than just face roll through the content. Level sync is not recommended because losing a lot of your ability really sucks and makes the fight less fun. A prime example of this is doing uWu ultimate (which sync you to lvl 70) as a pld and not having a gap closer.
3. You earn a key or currency through each turn 1-3 of each savage raid tier. Preferably currency otherwise there will be so much inventory bloat considering there are 14 savage raid tier with a total of 56 turn starting from a realm reborn to present raid content. Having all 3 keys will allow you to queue into the 4th turn. Player will require multiple keys if they wish to attempt turn 4 multiple times. Keys are forfeit even if you are not able to beat turn 4 or if you run out of instance time.
4. Defeating turn 4 while sync will allow one party member to win the new special coffer, however every party member will earn a new type of token. This new type of token will be used for a super special mount. Maybe hydaelyn or zodiark mount, whatever crazy thing people can think of. Or even the giant head of end walker final boss.
5. The super special mount will require 10-99 token of each savage turn 4 raid tier. Remember there are 14 raid tiers at the moment. This way even if you did not win the special coffer or if a run did not drop anything, people will not feel like their time was wasted because they are still earning toward the special mount. This super special mount is meant to be a long grind that would take months or even years depend on the set token required.
The reason for this thread is because I feel like there is a lack of end game content. After your weekly savage lockout, there is literally nothing to do except maybe ultimate fight. There are so many awesome old savage raids that newer players have had never experienced. Almost every mmo I ever play have had this issue. Every time a new expansion comes out, all the old content just gets left behind. There is just so much good old content just sitting there. It's such a wasted opportunity. If this ever get implemented, it will give people way more option on what to do end game as well as increase the longevity of the game.