Quote Originally Posted by NightHour View Post
It's not really an "extra" edge charge at all.


You would of spent the 3,000 MP on Edge if you didn't need to TBN, it's just giving you what you would of used anyway.



Also Bloodwhetting >>>>>>>>>>>>>>>>>>>>> TBN and it's not even close.



TBN needs to be free, lose the edge proc and up CD to say 25.


Maybe make the edge proc into something like "If the shield does not break the target heals for say 350-400 cure potency"
TBN also doesn't suffer from mitigation penalties, which leaves room to adding extra mit on top of the shield. Oblation by itself is fairly weak but combined with TBN it mitigates way more damage than that of BW (This is due to BW at 4 sec being only 19% reduction, a 10% shield, and a weak self-heal in raid category. This is compared to TBN + Oblation which is a flat 35% damage reduction due to the shield reducing effectively 25% of the damage and the oblation is added on top of the TBN without penalty.).

TBN also allows you to bank mana for the 3/5 rotation for 2 minute buffs, allowing you to consistently break the mana cap and dish out a bunch of DPS on raid buffs.

TBN is also 15 seconds which CANNOT be understated as to how useful it is. Using TBN as soon as possible will result in you not only mitigating the TB itself, but you will still have enough time to use TBN in the middle of the DOT, reducing even more damage and giving another proc of Dark Arts. This can't be done with HOC or BW since they are on 25 second cooldowns.

TBN and Oblation can also be passed to other party members. I don't even need to explain why that is so good.

Honestly I would hate for TBN to be changed. As of its current state it is fine and more broken than ever honestly with the addition of Oblation.