

Oblation certainly not lol, TBN + Oblation at the same time? in situations maybe...? Healing two people for 1600 total (3200), giving a 20% mitigation and a shield (smaller then drks) are way more useful generally, Sure sometimes dark can help a dps/healer survive something that any other tank cd couldn't save them from? (Not like most cases warriors mitigation, healing and small shield could also save someone).
Warrior is always more free to use BW/Flash (or any other tank that isn't dark knight) While dark just flushes a big amount of damage for using a tanking cd if it was "misused" So yeah sometimes theirs more value in TBN but the general usability of other tanking cds, are generally more easier to use and in a lot of situations are just better.
I don't really understand why TBN is looked at this amazing ability or looked at this ability that is awful, It's neither it's good but more punishing then other tank cds, other tanking cds are more generalised, generally better while TBN is situationally better.
Last edited by Rithy255; 09-15-2022 at 01:05 AM.
You do understand, one would combine oblation and TBN, in a comparison with BW, since BW is the upgraded form of Raw Intuition, Warrior didn't get a bonus mitigation ability at 82, they simply had RI upgraded to BW. Meanwhile Drk got Oblation at 82, which in all sense and purposes should have been combined with TBN, and then they should have changed TBN to "break" when its duration ends, regardless or its shield breaking, similar to GNB's HoC heal proc. They could delay its breaking after duration, so it would be an interesting way to "store" an additional attack in for more guaranteed(!) and deliberate fashion. And would finally have Drks using TBN more freely, instead of only in cases of certainty it breaking. It's so infuriating when it doesn't break just because you applied TBN a server tick too soon or late, n the planned auto doesn't proc it in time.
Warrior needs more potency, and its their burst which desperately needs it. PLD's buff to Req phase, is what needs for the IR phase uplift as well.
Also trying to argue against Warrior getting a proper potency uplift because of their sustain from BW, from a PLD no less, is quite the comedy skit. With my nigh full DH melds, my PLD now obliterates my Warrior's burst, while not needing to rely on a 25 second cd for sustain.
Last edited by Moebious; 09-15-2022 at 02:32 AM.



Both skills combined give less value than a single use of Nascent Flash, I dont know what you're smoking there.
Using TBN/Oblation selflessly doesn't even give the DRK anything other than more oGCDs to weave.
Nacent Flash lets WAR heal itself AND its target. The most you can get from a team TBN is they break it for you and refund its cost, you know the cost that Nascent Flash doesnt even have.
I'd actually argue that Nascent Flash is one of the most busted, cracked skills in the game right now.




No, they do not. You are vastly overestimating the healing of Bloodwhetting/Nascent in a a raid setting.Both skills combined give less value than a single use of Nascent Flash, I dont know what you're smoking there.
Using TBN/Oblation selflessly doesn't even give the DRK anything other than more oGCDs to weave.
Nacent Flash lets WAR heal itself AND its target. The most you can get from a team TBN is they break it for you and refund its cost, you know the cost that Nascent Flash doesnt even have.
I'd actually argue that Nascent Flash is one of the most busted, cracked skills in the game right now.
TBN by itself is more than double the shield potency of Bloodwhetting on a 10s shorter CD. Paired with Oblation, it's straight up better in terms of raw mitigation by a fairly massive amount. Naturally, the healing component of Bloodwhetting serves to balance them out but the notion TBN + Oblation is somehow inferior is simply wrong. Even when you used on another target, the difference isn't much. Although, in that scenario, Nascent can come out ahead if the Warrior has IR or Inner Chaos to feed into it.
With all that said, healing as a whole has less value than mitigation and shielding. There's a reason shields are considered better than regens. In the case of TBN, not only are you gaining essentially 25,000 HP when used on yourself, it doesn't have any depreciating value when stacked with other mitigation.
A prime example of how powerful Dark Knight's mitigation suite can be is in fights like P2S. Warrior needs a buffed Shake, Vengeance, Rampart and Bloodwhetting to zero out the damage from Spoken/Winged Cataract. Dark Knight, on the other hand, can accomplish the same thing with just Dark Mind, Shadow Wall and TBN.
None of this is to say Bloodwhetting is a bad CD. Far from it. People just need to stop treating it as some insanely broken ability outside of dungeons. In raids, it's simply decent. In fact, Heart of Corundum is straight up better.
Last edited by ForteNightshade; 09-22-2022 at 05:16 PM.
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