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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90

    Another example of blatant Double Standard when it comes to balance

    Emphasis mine

    Source

    Quote Originally Posted by FFXIV Job Team
    Using Abyssos: The Eighth Circle (Savage) as an example, there are prolonged periods where the enemy cannot be attacked, as well as mechanics that grant increased damage to players, further emphasizing the value of burst damage. In such situations, the job's incompatibility with the duty becomes more readily apparent.

    To substantively resolve these issues, we believe a full re-evaluation of actions is required. That said, waiting for such an evaluation would mean prolonging the unfavorable state of paladin. For this reason, we have elected to increase the potency of their actions in Patch 6.21.

    As more significant adjustments to action mechanics will require more time, such changes will be implemented from Patch 6.3 onward. For now, we have elected to adjust actions that will improve the job's burst damage.
    Talk about a double standard. AST and DRG were promised a rework but got pushed to 7.0 because "it would be too hard".

    Quote Originally Posted by Live letter LXXI
    In previous Letter LIVEs, we mentioned that dragoon and astrologian would receive extensive adjustments in Patch 6.2; however, we’ll be postponing these adjustments based on the feedback we’ve received since Patch 6.1. Making extensive adjustments to a job on a fundamental level would involve numerous changes. The sheer number of changes would make it difficult to fully explain our intentions for each one, so we believe we should wait for an expansion release to make adjustments of that scale. With that said, rest assured we’ll continue to make minor adjustments.
    PLD has issues with 1 week of savage and get a promised rework in the next major patch (a few months.)

    From the tank forums:

    Quote Originally Posted by wyznwyb View Post
    there is not a single thing that was said in those two paragraphs that doesn't also apply to black mage, something good black mages will readily point out after last night..
    (9)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Meanwhile, SCH and AST just dominating the healer category.
    (3)

  3. #3
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Meanwhile, SCH and AST just dominating the healer category.
    oh nevermind
    (1)

  4. #4
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Meanwhile, SCH and AST just dominating the healer category.
    I mean, they're the superior options to their alternatives. Whm is an easier but weaker ast, Sge is an easier but weaker sch. You can thank homogenisation for that.
    (2)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,633
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GoatOfWar View Post
    I mean, they're the superior options to their alternatives. Whm is an easier but weaker ast, Sge is an easier but weaker sch. You can thank homogenisation for that.
    Whoever decided buff vs selfish healers in a role with 1 button spam was a good idea is probably the same person who made healers the way they are right now
    (6)

  6. #6
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Whoever decided buff vs selfish healers in a role with 1 button spam was a good idea is probably the same person who made healers the way they are right now
    It feels like the current healers were designed by how a dps main thinks healers should play. That is to say, not to the dps player's detriment. Healers are excessively forgiving to play and leave little to no room for skill expression. They made damage as uninteresting as possible because ''that's not what healers should be doing'' But then they also don't make the encounters do actual damage because that would disrupt the dps power fantasy if the healer can't handle it.
    (5)

  7. #7
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,324
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    I will say without a doubt that PLD has many more issues in its design than dragoon or ast, so i don't see the problem here
    There's many things to complain about here, but this ain't one of em. I loathe the upcoming drg rework myself, considering what happened to summoner
    (3)

  8. #8
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Reimmi View Post
    I will say without a doubt that PLD has many more issues in its design than dragoon or ast, so i don't see the problem here
    There's many things to complain about here, but this ain't one of em. I loathe the upcoming drg rework myself, considering what happened to summoner
    this so much this as drg i'm not excited for this.
    (0)

  9. #9
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,641
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reimmi View Post
    I will say without a doubt that PLD has many more issues in its design than dragoon or ast, so i don't see the problem here
    There's many things to complain about here, but this ain't one of em. I loathe the upcoming drg rework myself, considering what happened to summoner
    PLD doesn't really have significant issues in its design. It's fantastic. The issue is like SE said, that its design is not providing the advantage it once did because of a change in battle design. They could solve that by changing the battle design instead.

    I really don't want to see them hastily rework PLD's rotation so that it's unrecognizable to what it has built up since ARR.

    In ARR we got the Rage of Halone combo. In Heavensward this evolved to two Royal Authority combos between each Goring Blade dot combo. In Stormblood this evolved to replacing two Royal Authority combos with Requiescat and 5 Holy Spirits. In Shadowbringers this evolved to using Confiteor instead of the last Holy Spirit and 3 Atonements instead of the second Royal Authority combo. In Endwalker, the Blade of Faith combo replaced one of the Goring Blade combos that usually followed Confiteor. We can still experience all of these rotations by syncing to lower levels.

    And it would be sad to think SE might just scrap all of that for a rushed design of a bursty rotation just so that P8S is workable at minimum item level.
    (4)
    Last edited by Jeeqbit; 09-15-2022 at 12:18 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  10. #10
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    To me, OP's two quotes just sound like PLD will be receiving significant adjustments, while AST/DRG will receive a possible SMN-like job redesign. In which case there's no blatant Double Standard.
    But I guess this is all up to one's interpretation of both quotes.

    Does make me worried for 7.0 DRG though, considering how SMN turned out.
    (12)

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