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  1. #1
    Player
    Jib's Avatar
    Join Date
    Jan 2016
    Posts
    353
    Character
    Jibikly Pureheart
    World
    Ragnarok
    Main Class
    White Mage Lv 90

    Issues with FPS since patch

    Since this patch I get below 60 fps in city areas. Since before today I was always ok. I run a rtx 2080 at low 2k (WQHD - 2304x1296). Always been great no issues anywhere. Always above 60 fps. I have tried raids and its fine its only in city areas. Anyone with same issue? (I have my Nvidia upgrades all done)
    (1)
    Last edited by Jib; 09-14-2022 at 05:28 AM.

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    More people in cities when you are logged in? Cities have lower framerate than anywhere due to amount of players.


    Also, that isn't 4k, that's less than 2k technically.
    (0)
    Last edited by Valkyrie_Lenneth; 09-14-2022 at 05:28 AM.

  3. #3
    Player
    Jib's Avatar
    Join Date
    Jan 2016
    Posts
    353
    Character
    Jibikly Pureheart
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    No. I have been here since Heavensward, multiple expansions.... No.. this is something weird. Could be my end. Just want to know if anyone is experiencing the same. Only felt it now since this new patch! ... Just want to know if ppl experiencing the same, if not then its my end. Thank you
    (0)
    Last edited by Jib; 09-14-2022 at 05:34 AM.

  4. #4
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,841
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    mine have not dropped noticably
    (0)

  5. #5
    Player
    DiasFlacOg's Avatar
    Join Date
    May 2020
    Posts
    55
    Character
    Karin Perez
    World
    Ragnarok
    Main Class
    Reaper Lv 100
    I noticed many micro stutters in the game now. I just logged in (EU) and running around Gridania (which is practically empty atm) i'm getting many micro stutters wtf?

    Yesterday before 6.21 the game was running perfectly at a locked 60 fps even with many people in Gridania. In fact the game has always ran great for me for the past 2 years I been playing. This is the first time I have experienced micro stuttering in FF14. Basically as far as I can tell, the game now suffers from poor frame pacing issues.

    I did a expert roulette and it does it in the dungeons too.

    At first I thought I was seeing things but nope performance is kinda choppy now for some weird reason.

    I went to the gold saucer as same things.

    Again it's not an issue with "many people" seeing as the servers are literally dead atm.

    It's a shame more people aren't talking about this issue. It's not game breaking for sure...but it is pretty annoying.

    I lowered my resolution from 1440p to 1080 doesn't help, I lowered my graphical settings nope doesn't help. The micro stutters don't go away no matter what I do.
    (1)

  6. #6
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,605
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Try enabling dynamic resolution or change the amount of characters on screen to normal. It may just be a bunch of people logged on. The engine has always struggled a bit with large crowds.
    (0)

  7. #7
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    I've noticed no difference on either of my machines. I'm just wondering though, they said they are doing some tweaking with the rendering process (can't remember the exact words they used, I'm no developer either), is it possible there's some issues with some setups and software? Also, which CPU are you running, it's typically more of a limiting factor on XIV in regards to pacing and 1% lows. My desktop is an R5 5600X, RTX3060 on 32 gigs of ram, game is installed on a SATA SSD. I haven't noticed any difference on CPU and GPU utilization, temps, or anything, always hitting 70fps to 180fps in the various areas, 1440p Ultra (HBAO+ Standard, Quality looks worse imo and eats resources) both before and after the patch. My older GTX 1070 laptop sees no difference either, HOWEVER...I did get a CTD this morning on it while on Island Sanctuary, looking at the Event Logger looks like stupid Apple Bonjour service took a dump...but...it was a weird crash. No error code, game locked up with a constant tone from the last sound played, then went to coloured static flickering onscreen (early G-sync does this sometimes when going fullscreen to windowed) that lasted about 30 seconds, then ended up back on the WINDOWS login screen. After a reboot, uninstalling Bonjour, I played for a couple hours without incident. Long story short, check temps and utilization, look for anything weird or changes to the norm if you usually monitor these things.
    (0)
    Don't touch me there

  8. #8
    Player
    DiasFlacOg's Avatar
    Join Date
    May 2020
    Posts
    55
    Character
    Karin Perez
    World
    Ragnarok
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Arrhin View Post
    I've noticed no difference on either of my machines. I'm just wondering though, they said they are doing some tweaking with the rendering process (can't remember the exact words they used, I'm no developer either), is it possible there's some issues with some setups and software? Also, which CPU are you running, it's typically more of a limiting factor on XIV in regards to pacing and 1% lows. My desktop is an R5 5600X, RTX3060 on 32 gigs of ram, game is installed on a SATA SSD. I haven't noticed any difference on CPU and GPU utilization, temps, or anything, always hitting 70fps to 180fps in the various areas, 1440p Ultra (HBAO+ Standard, Quality looks worse imo and eats resources) both before and after the patch. My older GTX 1070 laptop sees no difference either, HOWEVER...I did get a CTD this morning on it while on Island Sanctuary, looking at the Event Logger looks like stupid Apple Bonjour service took a dump...but...it was a weird crash. No error code, game locked up with a constant tone from the last sound played, then went to coloured static flickering onscreen (early G-sync does this sometimes when going fullscreen to windowed) that lasted about 30 seconds, then ended up back on the WINDOWS login screen. After a reboot, uninstalling Bonjour, I played for a couple hours without incident. Long story short, check temps and utilization, look for anything weird or changes to the norm if you usually monitor these things.


    I have a i7 8700k that's delided and OCed to 5ghz. My temps stay around 60c while playing FF14. No overheating issues here. 32gb of 3200mhz G.Skill Trident Z RAM. GTX 1080ti. Game is installed on a samsung 970 evo plus NVME drive.

    I play at 1440p with all max settings and the game has always ran beautifully. Always at a locked 60fps.

    However the issues started with this patch. Yesterday the game ran perfectly. Today i'm getting all these stutters. Keep this in mind too. I'm playing on the EU servers and everyone is asleep right now. There's hardly anyone on in the cities. Yet i'm still getting all these stutters.

    My guess is that since they are tweaking the engine for 7.0 they screwed something up in the process. The game is not unplayable, but it is annoying for sure.
    (0)

  9. #9
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DiasFlacOg View Post
    I have a i7 8700k that's delided and OCed to 5ghz. My temps stay around 60c while playing FF14. No overheating issues here. 32gb of 3200mhz G.Skill Trident Z RAM. GTX 1080ti. Game is installed on a samsung 970 evo plus NVME drive.

    I play at 1440p with all max settings and the game has always ran beautifully. Always at a locked 60fps.

    However the issues started with this patch. Yesterday the game ran perfectly. Today i'm getting all these stutters. Keep this in mind too. I'm playing on the EU servers and everyone is asleep right now. There's hardly anyone on in the cities. Yet i'm still getting all these stutters.

    My guess is that since they are tweaking the engine for 7.0 they screwed something up in the process. The game is not unplayable, but it is annoying for sure.
    It's definitely an issue that is being noted, there's another thread in here about stutters. The one thing I have noticed is the behaviour of my GPU. Suddenly XIV is obeying my power settings in NCP. For the last 9 years it's always ignored everything and cranked clock speeds to max boost, regardless of load. Suddenly in 6.2 it started clocking down in response to utilization, like all my other games do when in "Optimal" or "Normal" power settings. So they are doing SOMETHING under the hood. I normally run vsync 60 fps as you do, 75 on my laptop with G-sync. I just uncapped my desktop and ported around the various main cities and it's pushing about 80 to 100 fps in all, when capped it's smooth as silk, same as ever. They didn't mention any changes besides PLD and WAR, Savage nerf, and a bunch of bug squashes in IS. One has to wonder what they change that they DON'T list in the notes, something ain't right for you guys that's for sure. Wish I could offer some actual help besides check resource usage etc, but I do hope you all get it sorted.
    (1)
    Don't touch me there

  10. #10
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    960
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Is this why my game stutters for a few frames every time I open party finder? A trivial issue but an issue that I don't recall being there before.
    (0)

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